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5254 lines (5254 loc) · 149 KB
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{
"code": "en",
"nativeName": "English",
"entries": [
{
"key": "menu.main.title",
"value": "Main Menu"
},
{
"key": "keyboard.title",
"value": "Virtual Keyboard"
},
{
"key": "keyboard.key.caps",
"value": "Caps"
},
{
"key": "keyboard.key.space",
"value": "Space"
},
{
"key": "keyboard.key.delete",
"value": "Delete"
},
{
"key": "keyboard.key.enter",
"value": "Enter"
},
{
"key": "keyboard.key.close",
"value": "Close"
},
{
"key": "keyboard.key.copy",
"value": "Copy"
},
{
"key": "keyboard.key.paste",
"value": "Paste"
},
{
"key": "keyboard.display.placeholder",
"value": "Start typing..."
},
{
"key": "menu.provider.calibration",
"value": "Calibration"
},
{
"key": "menu.provider.exit",
"value": "Exit"
},
{
"key": "menu.provider.mute",
"value": "Mute"
},
{
"key": "menu.provider.unmute",
"value": "Unmute"
},
{
"key": "menu.provider.respawn",
"value": "Respawn"
},
{
"key": "menu.provider.servers",
"value": "Servers"
},
{
"key": "menu.provider.players",
"value": "Players"
},
{
"key": "menu.provider.library",
"value": "Library"
},
{
"key": "menu.provider.shoutModeOff",
"value": "Shout Mode Off"
},
{
"key": "menu.provider.micmode.normal",
"value": "Normal"
},
{
"key": "menu.provider.micmode.private",
"value": "Private"
},
{
"key": "menu.provider.micmode.direct",
"value": "Direct"
},
{
"key": "menu.provider.micmode.thisperson",
"value": "1-on-1"
},
{
"key": "menu.provider.micmode.shout",
"value": "Shout"
},
{
"key": "menu.provider.individualPlayer",
"value": "Individual Player"
},
{
"key": "settings.tab.trackerlinking",
"value": "Tracker Settings"
},
{
"key": "trackerLinking.header.title",
"value": "Tracker Settings"
},
{
"key": "trackerLinking.header.description",
"value": "Per-tracker calibration controls. Link two trackers into a single virtual midpoint, force a body role on a tracker so calibration skips discovery for it, and tune the midpoint fusion."
},
{
"key": "trackerLinking.noTrackers.title",
"value": "No trackers detected"
},
{
"key": "trackerLinking.noTrackers.description",
"value": "Connect at least one body tracker to configure it. The HMD and named hand controllers are excluded."
},
{
"key": "trackerLinking.entry.role",
"value": "Currently bound to: {0}"
},
{
"key": "trackerLinking.entry.unassigned",
"value": "Unassigned"
},
{
"key": "trackerLinking.linkLabel",
"value": "Linked with"
},
{
"key": "trackerLinking.linkDescription",
"value": "Pair with another tracker. Calibration uses their midpoint."
},
{
"key": "trackerLinking.roleOverrideLabel",
"value": "Force role"
},
{
"key": "trackerLinking.roleOverrideDescription",
"value": "Lock this tracker to a body role. Auto lets calibration choose."
},
{
"key": "trackerLinking.roleOverride.auto",
"value": "Auto"
},
{
"key": "trackerLinking.identifyLabel",
"value": "Identify"
},
{
"key": "trackerLinking.identifyShowing",
"value": "Showing"
},
{
"key": "trackerLinking.identifyDescription",
"value": "Light up a glowing sphere on this tracker so you can spot which physical device it is. Press again to turn it off."
},
{
"key": "trackerLinking.trackers.title",
"value": "Connected Trackers"
},
{
"key": "trackerLinking.connectorTrackers",
"value": "Show Connector Trackers"
},
{
"key": "trackerLinking.connectorTrackers.description",
"value": "Show the per-tracker linking and role-override list. Hide it once your trackers are paired and roled — the tab stays compact for routine use."
},
{
"key": "trackerLinking.advanced",
"value": "Advanced Tuning"
},
{
"key": "trackerLinking.advanced.description",
"value": "Show the fusion tuning sliders. Defaults work for typical hip-belt setups; only flip this on if you understand the tradeoffs."
},
{
"key": "trackerLinking.tuning.title",
"value": "Fusion Tuning"
},
{
"key": "trackerLinking.tuning.description",
"value": "Per-frame parameters for the midpoint fusion. Defaults work for typical hip-belt setups; tweak only if you understand the tradeoffs."
},
{
"key": "trackerLinking.tuning.surprisePenalty",
"value": "Surprise Penalty"
},
{
"key": "trackerLinking.tuning.surprisePenalty.description",
"value": "How aggressively a tracker's confidence drops when its motion spikes above its recent baseline. Higher = a glitch more strongly hands authority to the steady half. Default: 2."
},
{
"key": "trackerLinking.tuning.surpriseClamp",
"value": "Surprise Clamp"
},
{
"key": "trackerLinking.tuning.surpriseClamp.description",
"value": "Above this surprise multiplier, the velocity baseline freezes so a sustained glitch doesn't drag the baseline up and stop being detected. Default: 3."
},
{
"key": "trackerLinking.tuning.emaFloor",
"value": "EMA Floor"
},
{
"key": "trackerLinking.tuning.emaFloor.description",
"value": "Floor added to the velocity baseline so a frozen tracker doesn't treat any tiny twitch as a giant spike. Default: 0.005 m."
},
{
"key": "trackerLinking.tuning.maxCorrection",
"value": "Max Correction Strength"
},
{
"key": "trackerLinking.tuning.maxCorrection.description",
"value": "Cap on how far the soft rest-distance pull can drag each tracker. 0 = no pull (raw measurements only), 1 = full rigid solution. Default: 0.3."
},
{
"key": "trackerLinking.tuning.softSnapHalfLife",
"value": "Soft Snap Half-Life"
},
{
"key": "trackerLinking.tuning.softSnapHalfLife.description",
"value": "Distance error at which the soft pull reaches half its cap. Smaller = tighter rigid behavior; larger = more give for skin/mount flex. Default: 0.05 m."
},
{
"key": "trackerLinking.tuning.lockstepTolerance",
"value": "Lockstep Tolerance"
},
{
"key": "trackerLinking.tuning.lockstepTolerance.description",
"value": "Distance window inside which the rest-distance baseline is allowed to track changes. Outside it the baseline freezes. Default: 0.05 m."
},
{
"key": "trackerLinking.tuning.emaAlpha",
"value": "Velocity EMA Alpha"
},
{
"key": "trackerLinking.tuning.emaAlpha.description",
"value": "Smoothing rate for the per-tracker velocity baseline. Higher = faster adaption to motion-pattern changes (more reactive but spikier). Default: 0.1."
},
{
"key": "trackerLinking.tuning.distanceEmaAlpha",
"value": "Distance EMA Alpha"
},
{
"key": "trackerLinking.tuning.distanceEmaAlpha.description",
"value": "Smoothing rate for the inter-tracker rest distance. Default: 0.05."
},
{
"key": "trackerLinking.tuning.weightSmoothing",
"value": "Weight Smoothing"
},
{
"key": "trackerLinking.tuning.weightSmoothing.description",
"value": "How quickly the per-tracker confidence weights track current motion surprise. Lower = steadier midpoint with slower glitch recovery; higher = faster reaction but more midpoint motion during normal use. Default: 0.25."
},
{
"key": "trackerLinking.tuning.rotationHalfLife",
"value": "Rotation Smoothing Half-Life"
},
{
"key": "trackerLinking.tuning.rotationHalfLife.description",
"value": "Temporal smoothing for the linked pair's fused rotation. Higher = smoother hips but more rotational lag; lower = snappier when the two trackers flex apart. 0 = no smoothing. Default: 0.08 s."
},
{
"key": "menu.exit.dialog.title",
"value": "Basis VR"
},
{
"key": "menu.exit.dialog.body",
"value": "Are you sure you want to close Basis?"
},
{
"key": "menu.exit.dialog.confirm",
"value": "Exit Basis"
},
{
"key": "calibration.calibrate",
"value": "Calibrate"
},
{
"key": "calibration.calibrating",
"value": "Calibrating"
},
{
"key": "calibration.additionalHeight",
"value": "Additional Player Height"
},
{
"key": "calibration.pullTriggers",
"value": "Pull Triggers to Calibrate"
},
{
"key": "calibration.decreaseHeight",
"value": "Decrease Height"
},
{
"key": "calibration.increaseHeight",
"value": "Increase Height"
},
{
"key": "calibration.bodyTrackingSettings",
"value": "Body Tracking Settings"
},
{
"key": "calibration.pitchLabel",
"value": "Pitch Calibration: {0}"
},
{
"key": "calibration.pitch.up",
"value": "Look UP, pull triggers"
},
{
"key": "calibration.pitch.down",
"value": "Look DOWN, pull triggers"
},
{
"key": "calibration.pitch.forward",
"value": "Look FORWARD, pull triggers"
},
{
"key": "calibration.reset",
"value": "Reset Calibration"
},
{
"key": "calibration.resetDescription",
"value": "Restore calibration defaults: clears Pitch Calibration, additional height, and any captured pitch correction."
},
{
"key": "calibration.resetConfirm",
"value": "Reset all calibration settings to defaults? You will need to recalibrate full-body tracking afterwards."
},
{
"key": "menu.servers.username",
"value": "Username"
},
{
"key": "menu.servers.connect",
"value": "Connect"
},
{
"key": "menu.servers.reconnect",
"value": "Reconnect"
},
{
"key": "menu.servers.host",
"value": "Host"
},
{
"key": "menu.servers.ipAddress",
"value": "IP Address"
},
{
"key": "menu.servers.port",
"value": "Port"
},
{
"key": "menu.servers.password",
"value": "Password"
},
{
"key": "menu.servers.networkStack",
"value": "Networking Stack"
},
{
"key": "menu.servers.hostStack",
"value": "Host Networking Stack"
},
{
"key": "menu.servers.source.savedServers",
"value": "Saved Servers"
},
{
"key": "menu.servers.hostMode",
"value": "Host Mode"
},
{
"key": "menu.servers.hostMode.description",
"value": "Run a local server and connect to it."
},
{
"key": "menu.servers.hostServerName",
"value": "Server Name"
},
{
"key": "menu.servers.hostMotd",
"value": "MOTD"
},
{
"key": "menu.servers.hostPeerLimit",
"value": "Peer Limit"
},
{
"key": "menu.servers.hostPort",
"value": "Host Port"
},
{
"key": "menu.servers.hostPassword",
"value": "Host Password"
},
{
"key": "menu.servers.hostUseAuth",
"value": "Require Authentication"
},
{
"key": "menu.servers.hostEnableConsole",
"value": "Enable Console"
},
{
"key": "menu.servers.hostAvatarsLocked",
"value": "Lock Avatars"
},
{
"key": "menu.servers.hostPropsLocked",
"value": "Lock Props"
},
{
"key": "menu.servers.hostWorldsLocked",
"value": "Lock Worlds"
},
{
"key": "menu.servers.hostThirdPersonDisabled",
"value": "Disable Third Person"
},
{
"key": "menu.servers.autoConnect",
"value": "Auto Connect"
},
{
"key": "menu.servers.autoConnect.description",
"value": "Automatically connect to the last server on startup."
},
{
"key": "menu.servers.status.connecting",
"value": "Connecting"
},
{
"key": "menu.servers.status.disconnecting",
"value": "Disconnecting..."
},
{
"key": "menu.servers.status.initializing",
"value": "Initializing..."
},
{
"key": "menu.servers.status.preparing",
"value": "Preparing..."
},
{
"key": "menu.servers.status.loadingBundle",
"value": "Loading Asset Bundle..."
},
{
"key": "menu.servers.error.emptyName",
"value": "Display Name Was Empty"
},
{
"key": "menu.servers.error.noNetworkLayer",
"value": "Networking Layer was Not Created!"
},
{
"key": "menu.servers.error.timeout",
"value": "Disconnect/reboot timed out."
},
{
"key": "menu.servers.error.connectFailed",
"value": "Connection failed."
},
{
"key": "menu.servers.list.empty",
"value": "No servers yet. Press \"Add Server\" to create one."
},
{
"key": "menu.servers.list.addServer",
"value": "Add Server"
},
{
"key": "menu.servers.list.refreshAll",
"value": "Refresh All"
},
{
"key": "menu.servers.list.editing",
"value": "Editing Server"
},
{
"key": "menu.servers.list.newServer",
"value": "New Server"
},
{
"key": "menu.servers.list.save",
"value": "Save"
},
{
"key": "menu.servers.list.cancel",
"value": "Cancel"
},
{
"key": "menu.servers.list.remove",
"value": "Remove"
},
{
"key": "menu.servers.list.edit",
"value": "Edit"
},
{
"key": "menu.servers.list.refresh",
"value": "Refresh"
},
{
"key": "menu.servers.list.players",
"value": "{0} / {1}"
},
{
"key": "menu.servers.list.offline",
"value": "Offline"
},
{
"key": "menu.servers.list.querying",
"value": "Querying..."
},
{
"key": "menu.servers.list.ping",
"value": "{0} ms"
},
{
"key": "menu.servers.list.address",
"value": "{0}:{1}"
},
{
"key": "menu.servers.list.default",
"value": "Default Basis Server"
},
{
"key": "menu.servers.list.defaultBadge",
"value": "★ {0}"
},
{
"key": "menu.servers.list.share",
"value": "Share"
},
{
"key": "menu.players.search.byName",
"value": "Filter by display name."
},
{
"key": "menu.players.search.byUuid",
"value": "Filter by player UUID."
},
{
"key": "menu.players.searchMode",
"value": "Search Mode"
},
{
"key": "menu.players.sortMode",
"value": "Sort By"
},
{
"key": "menu.players.sortMode.description",
"value": "Pinned players always appear first."
},
{
"key": "menu.players.directionFilter",
"value": "Direction"
},
{
"key": "menu.players.directionFilter.description",
"value": "Show only players in front of or behind you."
},
{
"key": "menu.players.header",
"value": "Online Players ({0})"
},
{
"key": "menu.players.header.filtered",
"value": "Online Players ({0}/{1})"
},
{
"key": "menu.players.header.description",
"value": "Click a player to view their profile."
},
{
"key": "menu.players.pinned",
"value": "Pinned"
},
{
"key": "menu.players.inFront",
"value": "in front"
},
{
"key": "menu.players.behind",
"value": "behind"
},
{
"key": "menu.players.distanceMeters",
"value": "{0:F1}m"
},
{
"key": "menu.players.joinedAgoSeconds",
"value": "{0}s ago"
},
{
"key": "menu.players.joinedAgoMinutes",
"value": "{0}m ago"
},
{
"key": "menu.players.joinedAgoHours",
"value": "{0}h{1}m ago"
},
{
"key": "menu.players.outOfRange",
"value": "out of range"
},
{
"key": "menu.players.you",
"value": "{0} (You)"
},
{
"key": "menu.individualPlayer.player",
"value": "Player"
},
{
"key": "menu.individualPlayer.player.description",
"value": "Per-player overrides (volume, avatar visibility, interactions)."
},
{
"key": "menu.individualPlayer.name",
"value": "Name"
},
{
"key": "menu.individualPlayer.platform",
"value": "Platform"
},
{
"key": "menu.individualPlayer.locate",
"value": "Locate"
},
{
"key": "menu.individualPlayer.locate.description",
"value": "Highlight this player with a visible beacon in the world."
},
{
"key": "menu.individualPlayer.highlight",
"value": "Highlight Player"
},
{
"key": "menu.individualPlayer.highlight.description",
"value": "Toggle a vertical beacon above this player."
},
{
"key": "menu.individualPlayer.removeHighlight",
"value": "Remove Highlight"
},
{
"key": "menu.individualPlayer.clearHighlights",
"value": "Clear All Highlights"
},
{
"key": "menu.individualPlayer.clearHighlights.description",
"value": "Remove any active beacon."
},
{
"key": "menu.individualPlayer.pin",
"value": "Pin"
},
{
"key": "menu.individualPlayer.pin.description",
"value": "Pinned players sort to the top of the Players list."
},
{
"key": "menu.individualPlayer.pinButton",
"value": "Pin Player"
},
{
"key": "menu.individualPlayer.unpin",
"value": "Unpin Player"
},
{
"key": "menu.individualPlayer.pin.button.description",
"value": "Keep this player at the top of your list for quick access."
},
{
"key": "menu.individualPlayer.audio.description",
"value": "Over 100% sound is likely to become distorted."
},
{
"key": "menu.individualPlayer.volumeOverride",
"value": "Player Volume Override"
},
{
"key": "menu.individualPlayer.volumeOver",
"value": "Over 100% (may clip / distort)"
},
{
"key": "menu.individualPlayer.avatar",
"value": "Avatar"
},
{
"key": "menu.individualPlayer.avatar.description",
"value": "Visibility and interaction toggles."
},
{
"key": "menu.individualPlayer.avatarLoadError",
"value": "Avatar Load Error"
},
{
"key": "menu.individualPlayer.matchEyeHeight",
"value": "Match Eye Height"
},
{
"key": "menu.individualPlayer.matchEyeHeight.description",
"value": "Scale your avatar to match this player's current body scale ({0:0.###} m target eye height)."
},
{
"key": "menu.individualPlayer.matchEyeHeight.unavailable",
"value": "This player's current avatar eye height is not available yet."
},
{
"key": "menu.individualPlayer.hideAvatar",
"value": "Hide Avatar"
},
{
"key": "menu.individualPlayer.showAvatar",
"value": "Show Avatar"
},
{
"key": "menu.individualPlayer.toggleAvatar.description",
"value": "Toggles rendering of this player's avatar on your client."
},
{
"key": "menu.individualPlayer.enableInteractions",
"value": "Enable Interactions"
},
{
"key": "menu.individualPlayer.disableInteractions",
"value": "Disable Interactions"
},
{
"key": "menu.individualPlayer.toggleInteractions.description",
"value": "Toggles whether this avatar can interact with you."
},
{
"key": "menu.individualPlayer.block",
"value": "Block"
},
{
"key": "menu.individualPlayer.block.description",
"value": "Block this player. Their audio, avatar, and nameplate will be hidden from your client."
},
{
"key": "menu.individualPlayer.blockButton",
"value": "Block Player"
},
{
"key": "menu.individualPlayer.unblock",
"value": "Unblock Player"
},
{
"key": "menu.individualPlayer.block.button.description",
"value": "Mutes audio, hides the avatar, and hides the nameplate for this player on your client only."
},
{
"key": "menu.individualPlayer.block.dialog.title",
"value": "Block player?"
},
{
"key": "menu.individualPlayer.block.dialog.body",
"value": "Do you want to block {0}? Their audio, avatar, and nameplate will be hidden from your client."
},
{
"key": "menu.individualPlayer.privateChat",
"value": "Private Chat"
},
{
"key": "menu.individualPlayer.privateChat.description",
"value": "Choose who can hear you when you switch your microphone to Private mode."
},
{
"key": "menu.individualPlayer.privateChat.add",
"value": "Add to Private Chat"
},
{
"key": "menu.individualPlayer.privateChat.remove",
"value": "<color=#b388ff>Remove from Private Chat</color>"
},
{
"key": "menu.individualPlayer.privateChat.add.description",
"value": "When in Private voice mode, only people you add can hear you."
},
{
"key": "menu.individualPlayer.talkToOnly",
"value": "Talk Only To This Person"
},
{
"key": "menu.individualPlayer.talkToOnly.stop",
"value": "<color=#ff8fc4>Stop Talking To This Person</color>"
},
{
"key": "menu.individualPlayer.talkToOnly.description",
"value": "Switch your microphone to talk only to this player."
},
{
"key": "menu.individualPlayer.directConnection",
"value": "Direct Connection"
},
{
"key": "menu.individualPlayer.directConnection.description",
"value": "Open a peer-to-peer link with this player. Voice and avatar position bypass the server once the link is established; everything else still goes through the server."
},
{
"key": "menu.individualPlayer.directConnection.request",
"value": "Request Direct Connection"
},
{
"key": "menu.individualPlayer.directConnection.cancel",
"value": "<color=#ff8a80>Cancel Direct Connection</color>"
},
{
"key": "menu.individualPlayer.directConnection.requesting",
"value": "<color=#ffd54f>Requesting...</color>"
},
{
"key": "menu.individualPlayer.directConnection.awaitingAccept",
"value": "<color=#ffd54f>Awaiting Accept...</color>"
},
{
"key": "menu.individualPlayer.directConnection.punching",
"value": "<color=#ffd54f>Establishing Link...</color>"
},
{
"key": "menu.individualPlayer.directConnection.connected",
"value": "Direct Connection: <color=#52ff52><b>On</b></color>"
},
{
"key": "menu.individualPlayer.directConnection.connectedLan",
"value": "Direct Connection: <color=#52ff52><b>On</b></color> <color=#4dd0e1>(LAN)</color>"
},
{
"key": "menu.individualPlayer.directConnection.reconnecting",
"value": "<color=#ff9100>Reconnecting Direct Link...</color>"
},
{
"key": "menu.individualPlayer.directConnection.failed",
"value": "<color=#ff5252>Direct Connection Failed</color>"
},
{
"key": "menu.individualPlayer.directConnection.playerDisconnected",
"value": "<color=#ff5252>Player Disconnected</color>"
},
{
"key": "menu.individualPlayer.directConnection.playerDisconnected.description",
"value": "This player has left the instance."
},
{
"key": "menu.individualPlayer.directConnection.incomingDialog.title",
"value": "Direct connection request"
},
{
"key": "menu.individualPlayer.directConnection.incomingDialog.body",
"value": "{0}\n<size=55%><color=#888888>UUID: {1}</color></size>\n\nThey want to open a peer-to-peer voice and avatar link with you. <color=#ff5252><b>Accepting reveals your IP address to them.</b></color> Decline if you don't know this player."
},
{
"key": "menu.individualPlayer.directConnection.outgoingDialog.title",
"value": "Request direct connection?"
},
{
"key": "menu.individualPlayer.directConnection.outgoingDialog.body",
"value": "{0}\n<size=55%><color=#888888>UUID: {1}</color></size>\n\nThis opens a peer-to-peer voice and avatar link. <color=#ff5252><b>Both sides will reveal their IP addresses to each other once the link is established.</b></color> Only request this if you trust this player."
},
{
"key": "menu.individualPlayer.directConnection.disabled",
"value": "<color=#888888>Direct Connections Disabled</color>"
},
{
"key": "menu.individualPlayer.directConnection.policy",
"value": "Incoming requests"
},
{
"key": "menu.individualPlayer.directConnection.policy.description",
"value": "What to do when this player sends you a direct connection request."
},
{
"key": "menu.individualPlayer.directConnection.policy.ask",
"value": "Ask each time"
},
{
"key": "menu.individualPlayer.directConnection.policy.accept",
"value": "Always accept"
},
{
"key": "menu.individualPlayer.directConnection.policy.decline",
"value": "<color=#ef4444>Always decline</color>"
},
{
"key": "menu.individualPlayer.directConnection.disabledDialog.title",
"value": "Direct connections disabled"
},
{
"key": "menu.individualPlayer.directConnection.disabledDialog.body",
"value": "You have direct connections disabled in General settings. Enable them there to request a peer-to-peer link."
},
{
"key": "menu.individualPlayer.directConnection.accept",
"value": "Accept"
},
{
"key": "menu.individualPlayer.directConnection.decline",
"value": "Decline"
},
{
"key": "menu.individualPlayer.directConnection.ping",
"value": "Ping"
},
{
"key": "menu.individualPlayer.directConnection.ping.value",
"value": "{0} ms"
},
{
"key": "menu.individualPlayer.directConnection.ping.notConnected",
"value": "Not connected"
},
{
"key": "menu.individualPlayer.mute",
"value": "Mute"
},
{
"key": "menu.individualPlayer.unmute",
"value": "Unmute"
},
{
"key": "menu.individualPlayer.mute.description",
"value": "Silence this player's audio without blocking them. Restores the previous volume on unmute."
},
{
"key": "menu.individualPlayer.chat.description",
"value": "Control chat message visibility for this player."
},
{
"key": "menu.individualPlayer.showChat",
"value": "Show Chat"
},
{
"key": "menu.individualPlayer.hideChat",
"value": "Hide Chat"
},
{
"key": "menu.individualPlayer.toggleChat.description",
"value": "Toggles whether chat messages from this player appear above their nameplate."
},
{
"key": "menu.individualPlayer.network",
"value": "Network"
},
{
"key": "menu.individualPlayer.network.description",
"value": "Live network state for this player."
},
{
"key": "menu.individualPlayer.playerId",
"value": "Player ID"
},
{
"key": "menu.individualPlayer.distance",
"value": "Distance"
},
{
"key": "menu.individualPlayer.meshLod",
"value": "Mesh LOD Level"
},
{
"key": "menu.individualPlayer.ranges",
"value": "Ranges"
},
{
"key": "menu.individualPlayer.bufferState",
"value": "Buffer State"
},
{
"key": "menu.individualPlayer.admin.description",
"value": "Moderation actions for this player."
},
{
"key": "menu.individualPlayer.kick",
"value": "Kick"
},
{
"key": "menu.individualPlayer.kick.description",
"value": "Disconnect this player from the server."
},
{
"key": "menu.individualPlayer.kick.dialog.title",
"value": "Kick player?"
},