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t.Fields.Add(newFieldDoc("IPv6Address"," IPv6 address to bind. ::1 = loopback, :: = all IPv6 interfaces. string. "));
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t.Fields.Add(newFieldDoc("Password"," Password clients must present to join. Change this for any non-local server! string. "," ===== Authentication ===== "));
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t.Fields.Add(newFieldDoc("UseAuth"," Require the join password (above) to be correct. true|false. "));
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t.Fields.Add(newFieldDoc("UseAuthIdentity"," Require cryptographic player-identity (DID) verification in addition to the password. true|false. Headless/load-test fake clients require this to be false. "));
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t.Fields.Add(newFieldDoc("UseAuthIdentity"," Require cryptographic player-identity (DID) verification in addition to the password. true|false. The headless load-test client console supports this, so it can stay enabled. "));
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t.Fields.Add(newFieldDoc("NetworkStackId"," Transport stack id. Empty = the default ('litenetlib'); only 'litenetlib' is registered and unknown ids fall back to it. Per-stack tuning lives in config/transports/<id>.xml. string. "));
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t.Fields.Add(newFieldDoc("BasisUserRestrictionMode"," Player join restriction mode. Allowed values: Normal | BlackList | WhiteList. "));
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t.Fields.Add(newFieldDoc("HowManyDuplicateAuthCanExist"," How many connections sharing the same auth identity may exist at once. int. "));
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