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Update setup.mdx
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## Materials/Shaders
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- You can jump straight in with the Universal Render Pipeline/Lit shader that comes with Unity 6
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- Otherwise, we have compiled a list of compatible [Avatar Shaders](/docs/avatar/shaders) that you can use.
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- Otherwise, we have compiled a list of compatible [Avatar Shaders](/en/docs/avatar/shaders) that you can use.
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## Basis Prop Setup
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<Callout type="info">
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In case you're new to Skinned Mesh Renderer blendshapes or uploading Props in general, they're basically just sliders that you can control to change the morphs on your model.
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</Callout>
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</Callout>

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