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Changed guidance on BEE build
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docs/avatars.mdx

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@@ -104,7 +104,9 @@ This section will cover usage of Hai's instructions later on.
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![image](..\static\img\avatars\8.png)
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:::info
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Basis uses the .BEE file extension, which combines the asset bundle and meta data, in order to simplify user generated content.
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Basis uses the .BEE file extension, which contains your compiled asset and meta data, in order to simplify user generated content.
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The .BEE file, along with a randomly generated password to access it, is created under your Unity Project path /AssetBundles/ directory and is hidden from Unity by default.
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## Locally Test the Avatar

static/img/avatars/8.png

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