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Clean up
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docs/server-setup.mdx

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@@ -445,38 +445,3 @@ for a players muscles, postion and rotation that is sent over the network.
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## Recommened Service Specs
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most threads are not running at the same time. often sleeping. 65,000 threads but not exec at the same time
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might be once in a 50ms. or more.
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100 or 200
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2 cpu cores
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## How Voice is Handled on the Network
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The client lets the server know who is allowed to listen to them.
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(that might be why I keep getting muted. Ihave this backwards)
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* Who's listening to them.... Permissoin to share audio
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SKRATCH
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poll dist and calc who is clostest then use that to change sendrate to server.
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the futher we are way from clostest player the sendrate drops.
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This sets the clock based on cloest player.
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1 clock baedon cloest player CRS -
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