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@@ -66,7 +65,6 @@ In the Library menu, select 'Add New Content' near the top-right of the window.
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</Step>
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<Step>
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Paste the **BEE file URL** into the BEE File URL field and the **SUPER SECRET ENCRYPTED PASSWORD** into the BEE File Password field then click 'Add' below.
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@@ -86,7 +84,6 @@ You can find the avatar recently added in to the Library.
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Avatars can be Loaded, Deleted or Shared with others in the world, by clicking on the corresponding buttons at the bottom of the window.
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@@ -96,10 +93,3 @@ In addition, you will also see a number of useful information panels here:
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-**(1) Avatar Information** - The details panel displays the compilation timestamp, Title, and Description
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-**(2) Platform Compatibility** - Icons indicate which OS platforms support this avatar
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-**(3) Statistics** - Displays Triangle, Material & Bone counts
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If you need to remove all saved avatar information in bulk, outside of the game interface, you can do this by doing the following:
**DO NOT UPLOAD YOUR GENERATED PASSWORD FILE OR SHARE IT**
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</Callout>
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## Loading in Basis
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<Steps>
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<Step>
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Load up Basis, open the menu, and select Library.
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</Step>
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<Step>
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In the Library menu, select 'Add New Content' near the top-right of the window.
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</Step>
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<Step>
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Paste the **BEE file URL** into the BEE File URL field and the **SUPER SECRET ENCRYPTED PASSWORD** into the BEE File Password field then click 'Add' below.
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</Step>
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<Step>
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The contents of the BEE file will be validated before getting added to your library.
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</Step>
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</Steps>
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## Prop Management
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You can find the prop recently added in to the Library.
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Props can be Spawned, Deleted or Shared with others in the world, by clicking on the corresponding buttons at the bottom of the window.
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In addition, you will also see a number of useful information panels here:
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-**(1) Prop Information** - The details panel displays the compilation timestamp, Title, and Description
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-**(2) Platform Compatibility** - Icons indicate which OS platforms support this prop
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-**(3) Statistics** - Displays Triangle, Material & Bone counts
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-**(4) Characteristics** - Allows you to set the networked behaviour and persistance of the prop
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-**(5) Pin** - You can pin this Prop to the top main menu window
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When clicking the 'Spawn' button, you can then locate the exact position in which to spawn the Prop in to the world.
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After a brief moment the asset will then appear, either locally or networked, depending on the prop characteristics.
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