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Add clarity that its constraints. (#54)
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content/docs/avatar/animation-rigging.mdx

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title: Animation Rigging
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title: Constraints
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import { Step, Steps } from 'fumadocs-ui/components/steps';
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import { Callout } from 'fumadocs-ui/components/callout';
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import { Accordion,Accordions } from 'fumadocs-ui/components/accordion';
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* Basis currently use Animation Rigging Package to provide constraints.
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<Callout type="info">
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This package is used due to the lack of an open-source implementation of a multi-threaded constraint system. If anyone has the time or interest to develop one, contributions or new projects would be very welcome.
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</Callout>
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Documentation can be found for all the Constraints that Animation Rigging provides [here](https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.4/manual/ConstraintComponents.html)
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## Setup for Animation Rigging Packages

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