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docs/avatars.mdx
@@ -55,7 +55,7 @@ If you place your content within a new directory "Assets > _UserContent" the def
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## Materials/Shaders
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- You can jump straight in with the Universal Render Pipeline/Lit shader that comes with Unity 6
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-- Otherwise, we have compiled a list of compatible [Avatar Shaders](avatar-shaders) that you can use.
+- Otherwise, we have compiled a list of compatible [Avatar Shaders](/docs/avatar-shaders) that you can use.
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## Basis Avatar Setup
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- The steps above should automatically add an Animator component to your Avatar prefab when you pull it into the Scene.
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