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features.html

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@@ -286,7 +286,7 @@ <h1 class="mt-4 text-4xl/tight sm:text-5xl/tight font-extrabold">
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Build VR Apps that <span class="bg-gradient-to-r from-brand to-purple-600 bg-clip-text text-transparent">scale</span>
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</h1>
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<p class="mt-4 max-w-xl text-sm sm:text-base text-gray-600 dark:text-gray-300">
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Explore everything in BasisVR today — and what’s coming next. Clean architecture, efficient systems, and a creator-first toolchain.
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Explore everything in Basis Framework today, and what’s coming next. Clean architecture, efficient systems, and a creator-first toolchain.
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</p>
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</div>
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Jiggle System (Interactive) <em class="status available">Available</em>
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</h3>
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<p class="mt-2 text-sm text-gray-600 dark:text-gray-300">
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Jiggle physics with interactions—touch/impulse responsive secondary motion for reactive parts.
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Jiggle physics with interactions.
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</p>
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</li>
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<em class="status available">Available</em>
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</h3>
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<p class="mt-2 text-sm text-gray-600 dark:text-gray-300">
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Instantly hot-switch the entire runtime between VR, desktop, and other device modes—covering cameras, input, and context—for testing &amp; capture without restarting.
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Instantly hot-switch between Desktop and VR without needing to restart.
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</p>
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</li>
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<li class="card" data-status="available" data-tags="performance,efficiency,burst,ecs,optimization">
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<div class="icn">🧠</div>
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<h3 class="mt-3 font-semibold">Efficiency-First Systems <em class="status available">Available</em></h3>
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<p class="mt-2 text-sm text-gray-600 dark:text-gray-300">We prioritize extremely efficient systems everywhereprofiling-driven, Burst-enabled, concurrency-aware.</p>
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<p class="mt-2 text-sm text-gray-600 dark:text-gray-300">We prioritize extremely efficient systems everywhere, profiling-driven, Burst-enabled, concurrency aware.</p>
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</li>
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<!-- NEW: Planned VR-optimized URP renderer -->

index.html

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</div>
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</header>
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<!-- Basis is a foundation for your VR project. -->
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<section id="sustainability" class="mx-auto mt-16 max-w-3xl">
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<h2 class="text-3xl font-bold">Basis is a foundation for your VR project</h2>
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<p class="mt-4 text-gray-700 dark:text-gray-300">
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If you have an idea for a VR application but are overwhelmed by the massive amount of work it takes to support VR,
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look no further. We cover the basics for you: XR input, audio, player controller, networking, asset bundle loading, and more.
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</p>
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</section>
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<!-- Banner -->
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<section class="mx-auto mt-14 max-w-5xl">
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<div class="relative overflow-hidden rounded-2xl ring-1 ring-black/10 dark:ring-white/10">
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</div>
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</section>
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<!-- Basis is a foundation for your VR project. -->
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<section id="sustainability" class="mx-auto mt-16 max-w-3xl">
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<h2 class="text-3xl font-bold">Basis is a foundation for your VR project</h2>
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<p class="mt-4 text-gray-700 dark:text-gray-300">
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If you have an idea for a VR application but are overwhelmed by the massive amount of work it takes to support VR,
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look no further. We cover the basics for you: XR input, audio, player controller, networking, asset bundle loading, and more.
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</p>
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</section>
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<!-- Sustainability & Governance -->
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<section id="sustainability" class="mx-auto mt-16 max-w-3xl">
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<h2 class="text-3xl font-bold">Sustainability & Governance</h2>
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<p class="mt-4 text-gray-700 dark:text-gray-300">
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Basis survives thanks to a mix of <strong>community donations</strong> and <strong>collaborations with companies</strong>
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who build products on top of the framework. By <strong>bundling funds from multiple organizations</strong>,
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we tackle hard problems that benefit everyoneexamples include work like the <em>jiggle system</em> and <em>QUIC integration</em>.
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we tackle hard problems that benefit everyone: examples include work like the <em>jiggle system</em> and <em>QUIC integration</em>.
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</p>
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<div class="mt-6 flex flex-wrap gap-3">
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<a href="https://opencollective.com/basis" target="_blank"

philosophy.html

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Basis Philosophy: <span class="bg-gradient-to-r from-brand to-purple-600 bg-clip-text text-transparent">Creator-First, Creative Freedom</span>
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</h1>
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<p class="mt-5 max-w-2xl mx-auto text-base text-gray-600 dark:text-gray-300">
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Basis is a <strong>framework</strong>, not a platform. We aim to put powerful VR building blocks in everyone’s handswithout lock-in.
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Basis is a <strong>framework</strong>, not a platform. We aim to put powerful VR building blocks in everyone’s hands without lock-in.
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</p>
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</header>
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<p class="mt-4 text-gray-700 dark:text-gray-300">
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Basis survives thanks to a mix of <strong>community donations</strong> and <strong>collaborations with companies</strong>
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who build products on top of the framework. By <strong>bundling funds from multiple organizations</strong>,
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we tackle hard problems that benefit everyoneexamples include work like the <em>jiggle system</em> and <em>QUIC integration</em>.
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we tackle hard problems that benefit everyone: examples include work like the <em>jiggle system</em> and <em>QUIC integration</em>.
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</p>
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<p class="mt-4 text-gray-700 dark:text-gray-300">
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Today, <strong>Dooly works full-time on Basis</strong>, and donations directly support their livelihood and the project’s momentum.
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</p>
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<p class="mt-4 text-gray-700 dark:text-gray-300">
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Basis is operated by <strong>the Pillars</strong>trusted contributors who keep the effort on the narrow straight,
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Basis is operated by <strong>the Pillars</strong>, trusted contributors who keep the effort on the narrow straight,
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ensuring the project stays aligned and does not get derailed.
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</p>
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<div class="mt-6 flex flex-wrap gap-3">
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<h3 class="text-xl font-semibold">Whitelabel & Self-Hostable</h3>
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<p class="mt-2 text-gray-700 dark:text-gray-300">
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Basis is a <strong>whitelabel, self-hostable VR framework</strong> built for flexibility.
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You can fully rebrand and customize it into your own dedicated VR spacewhether that’s
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You can fully rebrand and customize it into your own dedicated VR space, whether that’s
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a cozy single venue for social hangouts or a large-scale multiplayer world.
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Player assets remain compatible across instances, giving developers the tools
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to launch thriving, interconnected creative ecosystems.
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<li>A Unity/C# framework with libraries and a demo</li>
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<li>Bootstraps presence, spatialization, embodiment</li>
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<li>MIT-licensed, open development</li>
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<li>Usable to build games, events, toolsor a platform</li>
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<li>Usable to build games, events, tools or a platform</li>
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</ul>
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</div>
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<div class="rounded-2xl border border-gray-200/70 dark:border-white/10 bg-white/70 dark:bg-white/5 p-6 shadow-soft">
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<h3 class="font-semibold">What Basis Is Not</h3>
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<ul class="mt-3 text-gray-700 dark:text-gray-300 space-y-2 list-disc pl-5">
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<li>Not a Social VR platform or “world”</li>
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<li>Not a walled garden or app store</li>
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<li>Not a fixed aesthetic—examples are swappable</li>
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<li>Not a fixed aesthetic</li>
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<li>Not a promise to replace your community strategy</li>
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</ul>
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<details class="p-5">
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<summary class="cursor-pointer font-semibold">Is Basis a platform?</summary>
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<p class="mt-3 text-gray-700 dark:text-gray-300">No. Basis is a <strong>framework</strong>a set of libraries and a demo you can extend. You can build a platform with it, but Basis itself does not operate one.</p>
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<p class="mt-3 text-gray-700 dark:text-gray-300">No. Basis is a <strong>framework</strong>, a set of libraries and a demo you can extend. You can build a platform with it, but Basis itself does not operate one.</p>
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</details>
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<details class="p-5">
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<summary class="cursor-pointer font-semibold">Do you support XR ITK?</summary>
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<details class="p-5">
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<summary class="cursor-pointer font-semibold">Who runs Basis?</summary>
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Basis is operated by <strong>the Pillars</strong>trusted contributors who keep the project focused and aligned.
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Basis is operated by <strong>the Pillars</strong>, trusted contributors who keep the project focused and aligned.
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</p>
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</details>
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</div>

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