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.github/workflows/build.yml

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name: Build Windows EXE
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name: Build and Release
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on:
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push:
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branches: [ "main", "master" ]
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tags:
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- 'v*'
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pull_request:
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branches: [ "main", "master" ]
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workflow_dispatch:
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- "v*" # Triggers on tags like v1.0, v2.3.4
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workflow_dispatch: # Allows manual triggering from GitHub UI
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permissions:
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contents: write
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runs-on: windows-latest
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steps:
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- name: Checkout Code
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uses: actions/checkout@v4
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- name: Set up Python
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uses: actions/setup-python@v4
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with:
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python-version: '3.11'
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- name: Install Dependencies
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run: |
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python -m pip install --upgrade pip
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pip install pyinstaller pillow tkinterdnd2
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- name: Build EXE
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run: |
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pyinstaller build.spec
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: BZ98R_ModManager_EXE
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path: dist/BZ98R_ModManager.exe
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- name: Create Release
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if: startsWith(github.ref, 'refs/tags/')
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uses: softprops/action-gh-release@v1
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with:
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files: dist/BZ98R_ModManager.exe
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- name: Update Nightly Release
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if: github.ref == 'refs/heads/main' || github.ref == 'refs/heads/master'
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uses: softprops/action-gh-release@v1
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with:
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tag_name: nightly
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name: Nightly Build
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prerelease: true
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files: dist/BZ98R_ModManager.exe
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- name: Checkout repository
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uses: actions/checkout@v4
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- name: Set up Python
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uses: actions/setup-python@v5
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with:
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python-version: "3.11"
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- name: Install dependencies
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run: |
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python -m pip install --upgrade pip
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pip install Pillow tkinterdnd2 pyinstaller
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- name: Build Executable
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# --collect-all tkinterdnd2 is crucial for the drag-and-drop library to work in the exe
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run: |
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pyinstaller --noconfirm --onefile --windowed --name "BZ98R Mod Manager" --icon "modman.ico" --add-data "modman.ico;." --add-data "bzone.ttf;." --collect-all tkinterdnd2 cmd.py
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: BZ98R Mod Manager
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path: dist/BZ98R Mod Manager.exe
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- name: Create Release
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if: startsWith(github.ref, 'refs/tags/')
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uses: softprops/action-gh-release@v2
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with:
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files: dist/BZ98R Mod Manager.exe
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generate_release_notes: true

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