Skip to content

Post April Fools fixes#2884

Open
DeltaFire15 wants to merge 2 commits into
BeeStation:masterfrom
DeltaFire15:post-april-fools-fixes
Open

Post April Fools fixes#2884
DeltaFire15 wants to merge 2 commits into
BeeStation:masterfrom
DeltaFire15:post-april-fools-fixes

Conversation

@DeltaFire15
Copy link
Copy Markdown
Contributor

@DeltaFire15 DeltaFire15 commented Apr 28, 2026

About The Pull Request

As it so happens, while working on the foolish branch, I ran across random bugs which I fixed there. This backports those fixes to a more serious branch that can actually be merged.

Why It's Good For The Game

Fix man good.

Testing Photographs and Procedure

This isn't tested but it compiles and worked fine during April Fools (/ some of which I did test there).

Changelog

🆑
fix: Broadside cannon moth abuse doesn't cause runtimes if the mob isn't a carbon.
fix: Ships now actually drop destroyed targets they were focusing on.
fix: The thrust overlay can now display even when the side thrust overlays do not.
fix: Relay projectiles should no longer cause runtimes in very specific circumstances related to spawn async.
fix: Flak doesn't try to refire when autonomously firing, despite the fact it won't be able to.
/:cl:

@DeltaFire15 DeltaFire15 added Fix Overmap This issue or PR is related to overmap interactions labels Apr 28, 2026
Bokkiewokkie
Bokkiewokkie previously approved these changes May 15, 2026
Comment thread nsv13/code/modules/overmap/weapons/delta_overmap_ship_weapons/autonomy.dm Outdated
typo.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Active Test Merge Fix Overmap This issue or PR is related to overmap interactions

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants