It would be nice to define a list of types NOT to publicize. In our case (BattleTech modding) it seems inheriting from publicized classes will crash ins some cases, so it would be nice to avoid certain types if a mod inherits from the type.
We would need it as part of the msbuild options as requested in #2
It would be nice to define a list of types NOT to publicize. In our case (BattleTech modding) it seems inheriting from publicized classes will crash ins some cases, so it would be nice to avoid certain types if a mod inherits from the type.
We would need it as part of the msbuild options as requested in #2