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MissingMethodException error in Dorfromantik #118

@Andrewki44

Description

@Andrewki44

BepInEx latest stable - 5.4.23.5

Had to set HideManagerGameObject = true in the BepInEx.cfg in order to get it to attempt to load at all.
With that set to false, no errors present, but F1 does nothing.
When set to true, receive the below logs on startup;

It continues giving the same error every frame until the game is closed.

Any assistance would be appreciated.

[Message: BepInEx] BepInEx 5.4.23.5 - Dorfromantik (14/04/2026 12:36:33 AM)
[Info : BepInEx] Running under Unity v2021.3.45.8976527
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.5]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [Configuration Manager 18.4.1]
[Info : BepInEx] Loading [DorfAP 0.0.1]
[Info : DorfAP] Plugin DorfAP is loaded!
[Info : DorfAP] Plugin DorfAP is patched!
[Message: BepInEx] Chainloader startup complete
[Info : Unity Log] Setup Localization Manager
[Info : Unity Log] Tries loading Json from localizedText_English.json in StreamingAssetsPath
[Info : Unity Log] tries to load file at path D:/Steam/steamapps/common/Dorfromantik/Dorfromantik_Data/StreamingAssets\localizedText_English.json
[Info : Unity Log] language English loaded
[Info : Unity Log] Tries loading Json from localizedText_English.json in StreamingAssetsPath
[Info : Unity Log] tries to load file at path D:/Steam/steamapps/common/Dorfromantik/Dorfromantik_Data/StreamingAssets\localizedText_English.json
[Info : Unity Log] language English loaded
[Info : Unity Log] Finished setting up localization Manager with 24 languages
[Info : Unity Log] rewardsLoaded? Success - challengesLoaded? Success
[Info : Unity Log] last played mode: 0_ClassicMode (GameMode) -> load
[Info : Unity Log] Load and apply control overrides
[Info : Unity Log] Tries loading Json from Controls.json in PersistentDataPath
[Info : Unity Log] Dorfromantik v1.1.5.3
OS:Windows 10 (10.0.19045) 64bit
CPU:Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16 x 3600 MB)
NVIDIA GeForce RTX 2080, 7987 MB - Direct3D11
RAM: 16299 MB

ShaderLevel: 50
Rendering Threaded Mode: LegacyJobified
Supports 3D RenderTextures: True
Multi threaded Rendering: False

[Warning: Unity Log] <color=#0099bc>DOTWEEN ► Max Tweens reached: capacity has automatically been increased from 200/50 to 200/125. Use DOTween.SetTweensCapacity to set it manually at startup
[Info : Unity Log] Load and apply control overrides
[Info : Unity Log] Tries loading Json from Controls.json in PersistentDataPath
[Info : Unity Log] Update Highscore Display from Scene Loaded
[Warning: Unity Log] Set InteractionRestriction True True
[Info : Unity Log] switch to tool None? None, Playing, False, True
[Info : Unity Log] Update Highscore Display from Scene Loaded
[Info : Unity Log] binding text is empty! name: , path: , display string: , string: ResetCamera:[Gamepad], id: e0184864-6d85-449b-b2f6-1546c277f49a
[Info : Unity Log] binding text is empty! name: , path: , display string: , string: DeleteTile:[Gamepad], id: 78753ecd-cc09-486b-8334-05e329a0ea87
[Info : Unity Log] binding text is empty! name: , path: , display string: , string: Pipette:[Gamepad], id: 073b6e18-a1c1-4c40-ad08-2ed7acc0dbcb
[Info : Unity Log] binding text is empty! name: , path: , display string: , string: LockTileStack:[Gamepad], id: 8ffb505c-3299-47d6-abe9-1b48695fa31e
[Info : Unity Log] binding text is empty! name: , path: , display string: , string: GenerateMatchingTile:[Gamepad], id: 7654f6e3-2ea2-4537-af2e-57318df2692d
[Warning: Unity Log] <color=#0099bc>DOTWEEN ► Max Tweens reached: capacity has automatically been increased from 200/125 to 200/312. Use DOTween.SetTweensCapacity to set it manually at startup
[Warning: Unity Log] <color=#0099bc>DOTWEEN ► Tween startup failed (NULL target/property - System.String b__0()): the tween will now be killed ► Object reference not set to an instance of an object
[Warning: Unity Log] <color=#0099bc>DOTWEEN ► Target or field is missing/null (System.Text.StringBuilder Append(System.String, Int32, Int32, Boolean)) ► Object reference not set to an instance of an object

at DG.Tweening.Plugins.StringPlugin.Append (System.String value, System.Int32 startIndex, System.Int32 length, System.Boolean richTextEnabled) [0x00024] in <6e5c928f8e5848b6910a344d8393b3a4>:0
at DG.Tweening.Plugins.StringPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.StringOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter1[T] getter, DG.Tweening.Core.DOSetter1[T] setter, System.Single elapsed, System.String startValue, System.String changeValue, System.Single duration, System.Boolean usingInversePosition, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x001b7] in <6e5c928f8e5848b6910a344d8393b3a4>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <6e5c928f8e5848b6910a344d8393b3a4>:0

[Info : Unity Log] detected language: english
[Warning: Unity Log] CommandBuffer: temporary render texture _AfterPostProcessTexture not found while executing Translucent Image Source (SetGlobalTexture)
[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Info : Unity Log] Download User LeaderboardEntry for classicMode_highscore
[Info : Unity Log] Download User Leaderboard Entry for Highscore [Early Access], steamId 8255684, userId 76561198033500847
[Info : Unity Log] Download User LeaderboardEntry for classic_highscore
[Info : Unity Log] Download User Leaderboard Entry for Classic Mode - Highscore, steamId 8133103, userId 76561198033500847
[Info : Unity Log] Download User LeaderboardEntry for quickMode_highscore
[Info : Unity Log] Download User Leaderboard Entry for Quick Mode - Highscore, steamId 8133105, userId 76561198033500847
[Info : Unity Log] Download User LeaderboardEntry for hardMode_highscore
[Info : Unity Log] Download User Leaderboard Entry for Hard Mode - Highscore, steamId 8137248, userId 76561198033500847
[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Warning: Unity Log] <color=#0099bc>DOTWEEN ► Tween startup failed (NULL target/property - System.String b__0()): the tween will now be killed ► Object reference not set to an instance of an object
[Warning: Unity Log] <color=#0099bc>DOTWEEN ► Target or field is missing/null () ►

at (wrapper managed-to-native) UnityEngine.Transform.set_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&)
at UnityEngine.Transform.set_localPosition (UnityEngine.Vector3 value) [0x00000] in <65de84f8bbcc41729dfa405ca16389a5>:0
at DG.Tweening.ShortcutExtensions+<>c__DisplayClass36_0.b__1 (UnityEngine.Vector3 x) [0x00000] in <6e5c928f8e5848b6910a344d8393b3a4>:0
at DG.Tweening.Plugins.Vector3Plugin.EvaluateAndApply (DG.Tweening.Plugins.Options.VectorOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter1[T] getter, DG.Tweening.Core.DOSetter1[T] setter, System.Single elapsed, UnityEngine.Vector3 startValue, UnityEngine.Vector3 changeValue, System.Single duration, System.Boolean usingInversePosition, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x0022b] in <6e5c928f8e5848b6910a344d8393b3a4>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <6e5c928f8e5848b6910a344d8393b3a4>:0

[Info : Unity Log] Loading Complete
[Warning: Unity Log] <color=#0099bc>DOTWEEN ► Max Tweens reached: capacity has automatically been increased from 200/312 to 500/312. Use DOTween.SetTweensCapacity to set it manually at startup
[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Warning: Unity Log] <color=#0099bc>DOTWEEN ► Tween startup failed (NULL target/property - ): the tween will now be killed ►
[Warning: Unity Log] <color=#0099bc>DOTWEEN ► Tween startup failed (NULL target/property - ): the tween will now be killed ►
[Info : Unity Log] leaderboard 8133103 rank retrieved: 280894, score: 14690
[Info : Unity Log] Retrieved new local highscore from classic_highscore: 14690. Store in PlayerPrefs? Highscore_Classic: True
[Info : Unity Log] Downloaded User Leaderboard Entry for leaderboard classic_highscore; score: 14690; rank: 280894
[Info : Unity Log] failed to download leaderboard 0_EarlyAccessLeaderboard (Dorfromantik.LeaderboardType) entries False, entry count: 0
[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

[Error : Unity Log] MissingMethodException: Method not found: bool UnityEngine.GUI.Button(UnityEngine.Rect,string,UnityEngine.GUIStyle)
Stack trace:

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