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@@ -109,26 +109,91 @@ Each script maintains full compatibility with the standard RPG Maker XP framewor
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### **Quick Setup**
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1. Open your RPG Maker XP project
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2. Press F11 to access the Script Editor
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3. Find the script you want to enhance (e.g., "Game_Player" for jump system)
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4. Replace the existing script content with the enhanced version
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5. Save your project (Ctrl+S) and test the new functionality
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3. Check whether the script is a **replacement** or a **new addition** (see tables below)
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4. For replacements, find the matching default script and replace its content
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5. For new additions, insert a new script entry above `Main` and paste the content
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6. Save your project (Ctrl+S) and test the new functionality
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### **Adding Scripts to Your Project**
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1.**Open Script Editor**
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Scripts in this library fall into two categories: **replacements** for existing default scripts and **new additions** that don't exist in the default editor.
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#### **Replacement Scripts**
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These scripts enhance existing default RPG Maker XP scripts. Find the matching script by name in the Script Editor (left panel), select all its content (Ctrl+A), delete it, and paste the enhanced version.
These scripts add entirely new functionality. In the Script Editor, right-click an entry above `Main` and select **Insert**. Name the new entry to match the script, then paste the content.
The BGM Player integrates automatically with the **Horizontal Title Menu** (Script 08). When both scripts are installed, the title screen will display a "Player" option between "Continue" and "Shutdown". No additional configuration is required.
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If you are using the **default RPG Maker XP title screen** instead of the Horizontal Title Menu, you will need to manually add a menu option. In the default `Scene_Title` script, add a new command to the `Window_Command` and handle it:
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```ruby
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# In Scene_Title update method
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when2# BGM Player option
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# In Scene_Title, add "BGM Player" to the command list
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