@@ -135,39 +135,6 @@ def _(cls, index: int) -> Layer:
135135
136136
137137class Anchor :
138- """
139- Determines where on a surface the position is based.
140- """
141-
142- def __init__ (self , target_attribute : str ) -> None :
143- self ._target_attribute = target_attribute
144-
145- def anchor_rect (self , rectangle : RectLike , position : Point ) -> pygame .Rect :
146- """
147- Supplies a new rectangle, with the size of the original, but the location of
148- the rectangle based on the given position, and the anchor point's assigned
149- attribute.
150-
151- :param rectangle: A rect-like that will be moved to the position
152- :param position: A position to move the rectangle to.
153- :return: The new rectangle, in the position location.
154- """
155- rect = pygame .Rect (rectangle )
156- rect .__setattr__ (self ._target_attribute , position )
157- return rect
158-
159- def anchor_rect_ip (self , rectangle : pygame .Rect , position : Point ) -> None :
160- """
161- Moves the passed rectangle to the position, with that position being based on
162- the anchorpoint.
163-
164- :param rectangle: A rectangle that will have its position modified.
165- :param position: A position to move the rectangle to.
166- """
167- rectangle .__setattr__ (self ._target_attribute , position )
168-
169-
170- class CustomAnchor (Anchor ):
171138 """
172139 A custom variant of Anchor, where a supplied offset is used to determine where in
173140 the rectangle the position is based.
@@ -195,21 +162,17 @@ def anchor_rect_ip(self, rectangle: pygame.Rect, position: Point) -> None:
195162 rectangle .topleft = offset
196163
197164
198- # TODO Add CustomAnchor, which uses an FRect like SurfaceSector to determine relative
199- # position. Maybe Vector2 instead? We'll see.
200-
201-
202165class AnchorPoint :
203166 """
204167 An enum for modifying the position of a rectangle for renderables.
205168 """
206169
207- TOPLEFT = Anchor ("topleft" )
208- MIDTOP = Anchor ("midtop" )
209- TOPRIGHT = Anchor ("topright" )
210- MIDLEFT = Anchor ("midleft" )
211- CENTER = Anchor ("center" )
212- MIDRIGHT = Anchor ("midright" )
213- BOTTOMLEFT = Anchor ("bottomleft" )
214- MIDBOTTOM = Anchor ("midbottom" )
215- BOTTOMRIGHT = Anchor ("bottomright" )
170+ TOPLEFT = Anchor (( 0 , 0 ) )
171+ MIDTOP = Anchor (( 0.5 , 0 ) )
172+ TOPRIGHT = Anchor (( 1 , 0 ) )
173+ MIDLEFT = Anchor (( 0 , 0.5 ) )
174+ CENTER = Anchor (( 0.5 , 0.5 ) )
175+ MIDRIGHT = Anchor (( 1 , 0.5 ) )
176+ BOTTOMLEFT = Anchor (( 0 , 1 ) )
177+ MIDBOTTOM = Anchor (( 0.5 , 1 ) )
178+ BOTTOMRIGHT = Anchor (( 1 , 1 ) )
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