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101 lines (75 loc) · 2.82 KB

MCDefinitions

This file specifies anything that is included in the project, but cannot be found in the project files itself, or not easly. At the same time the user can also blacklist definition through this same project.

Example

## I am a comment

## Tags used in the map
tag=initialized
tag=calculating
tag=enemy
tag=monster

## Tags to be excluded
tag=!Monster

## Objectives used in the map
objective=var
objective=coin
objective=foo

## Objectives excluded
objective=!Var
objective=!Coin

## Families
family=npc

## Families excluded
family=!Npc

## Entity names
name=Steve

## Entity names excluded
name=!steve

## Custom entities (for behavior/resource pack)
entity=my_namespace:custom_mob
entity=my_namespace:custom_npc

## Custom blocks
block=my_namespace:custom_block

## Custom items
item=my_namespace:custom_item

## Custom animations
animation=animation.custom.walk
animation=animation.custom.attack

## Custom animation controllers
animation_controller=controller.animation.custom_mob

## Custom loot tables
loot_table=loot_tables/custom_chest

## Custom sounds
sound=custom.sound.ambient

## Custom particles
particle=my_namespace:custom_particle

## Custom textures
texture=textures/custom/texture

## Custom models
model=geometry.custom_model

## Custom fogs
fog=my_namespace:custom_fog

## Custom materials
material=custom_material

Properties

This plugin looks and processes the following definitions

name description
tag Entity tags for selector and command completion
objective Scoreboard objectives for command completion
name Entity names for selector completion
family Entity families for selector and component completion
entity Entity IDs for behavior/resource pack completion
block Block IDs for behavior pack completion
item Item IDs for behavior pack completion
animation Animation IDs for behavior/resource pack completion
animation_controller Animation controller IDs for behavior/resource pack completion
loot_table Loot table paths for behavior pack completion
sound Sound event names for resource pack completion
particle Particle IDs for resource pack completion
texture Texture paths for resource pack completion
model Geometry model IDs for resource pack completion
fog Fog IDs for resource pack completion
material Material names for resource pack completion