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Bump to v0.3.1 — force native lib rebuild for initWindow signature change
The fullscreen parameter was added to bloom_init_window but the version wasn't bumped, so build servers used cached 3-param native libs against the new 4-param FFI declaration, causing a crash on iOS/tvOS/Android.
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package.json

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{
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"name": "bloom",
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"version": "0.3.0",
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"version": "0.3.1",
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"description": "Bloom Engine: native TypeScript game engine compiled by Perry",
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"main": "src/index.ts",
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"types": "src/index.ts",

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