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launch.json fields for SWF debugging
The Adobe AIR application profile to simulate.
{
"type": "swf",
"request": "launch",
"name": "Launch SWF",
"profile": "mobileDevice"
}The following profile values are supported:
- "desktop"
- "extendedDesktop"
- "mobileDevice"
The screen density (sometimes called DPI or PPI) of the mobile device to simulate. Customizes the value returned by flash.system.Capabilities.screenDPI. Typically used in combination with screensize.
{
"type": "swf",
"request": "launch",
"name": "Launch SWF",
"screenDPI": 326
}The normal and full-screen dimensions of the simulated mobile device. Typically used in combination with screenDPI.
{
"type": "swf",
"request": "launch",
"name": "Launch SWF",
"screensize": "480x762:480x800"
}A number of special screensize values are available, like "iPhone", "iPhoneRetina", and "iPad". See Building Adobe AIR Applications: AIR Debug Launcher (ADL) for a complete list.
The platform to simulate in the AIR Debug Launcher. Customizes the value returned by flash.system.Capabilities.version.
{
"type": "swf",
"request": "launch",
"name": "Launch SWF",
"versionPlatform": "IOS"
}The following versionPlatform values are supported:
- "IOS"
- "AND"
- "WIN"
- "MAC"
- Adobe AIR (Mobile)
- Adobe AIR (Desktop)
- Adobe Flash Player
- Apache Royale
- HTML and JS (no framework)
- Node.js
- Feathers SDK
- Adobe Animate
- Flex SDK
- Library (SWC)
- Royale Library (SWC)