Using the latest experimental build available on discord I get this weird issue where all lods are black. Seems to be related to LOD shading. Tried deleting DH LODs from the save to regenerate to no avail. Turning off ambient occlusion, fog, LOD shading, noise did not fix it. Removing Beryl from the mods folder fixes it though.
OS: macOS Sequoia 15.7.4 (24G517) arm64
Host: MacBook Air (M1, 2020)
Modlist:
- Beryl (beryl_1.21.11-0.1.3-alpha+1.jar)
- Distant Horizons (DistantHorizons-2.4.5-b-1.21.11-fabric-neoforge.jar)
- Distant Horizons — VulkanMod Extension (DistantHorizons-VulkanMod-fabric-2.4.0-3.0.0+vm.3-mc1.21.11.jar)
- Fabric API (fabric-api-0.141.3+1.21.11.jar)
- VulkanMod (VulkanMod_1.21.11-0.6.5.jar)

Using the latest experimental build available on discord I get this weird issue where all lods are black. Seems to be related to LOD shading. Tried deleting DH LODs from the save to regenerate to no avail. Turning off ambient occlusion, fog, LOD shading, noise did not fix it. Removing Beryl from the mods folder fixes it though.
OS: macOS Sequoia 15.7.4 (24G517) arm64
Host: MacBook Air (M1, 2020)
Modlist: