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Program.cs
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47 lines (36 loc) · 1.29 KB
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using Discord;
using Discord.WebSocket;
using DiscordVideoBot.Services;
using DiscordVideoBot.Utilities;
using DiscordVideoBot.Workers;
internal class Program
{
private static void Main(string[] args)
{
var config = new EnvironmentConfig();
var builder = WebApplication.CreateBuilder(args);
builder.Services.AddControllers();
builder.Services.AddEndpointsApiExplorer();
builder.Services.AddSingleton(config);
builder.Services.AddSingleton<YtDlp>();
builder.Services.AddSingleton<S3StorageService>();
var discordConfig = new DiscordSocketConfig
{
GatewayIntents = GatewayIntents.Guilds
| GatewayIntents.GuildMessages
| GatewayIntents.DirectMessages
| GatewayIntents.MessageContent,
MessageCacheSize = 100
};
builder.Services.AddSingleton(discordConfig);
builder.Services.AddSingleton<DiscordSocketClient>();
builder.Services.AddSingleton<MessageHandler>();
builder.Services.AddHostedService<DiscordBotService>();
var app = builder.Build();
app.Services.GetRequiredService<YtDlp>();
app.UseHttpsRedirection();
app.UseAuthorization();
app.MapControllers();
app.Run();
}
}