| description | This page covers the basics of adding a new interaction |
|---|
- All interactions are organized intro projects, you usually have one project per mod
- To create a new project, go to the
Projectstab - Enter a name, then hit the save icon to create and load a new project
Creating, managing and editing existing projects
{% hint style="success" %} In this guide, "loading" a project means loading it to edit, as any project installed will be active by default {% endhint %}
- To add an interaction, make sure you have loaded a project by pressing the "Load" icon to the left of it's name in the
Projectstab - Switch to the
Edit ProjectTab - Now select the type of interaction from the dropdown, add a name, and hit the plus icon to add it
- New interactions will be placed at the player's feet
Add a new interaction
- Information on how to edit an interaction and what it's properties do, can be found here:
- For each project, an equally named
.jsonfile is created in the mod's folder: Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\nativeInteractions\projects\projectName.json- To publish your mod, simply include the project's JSON file, and add NIF as requirement
{% hint style="success" %} Project files for sharing can be found in
Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\nativeInteractions\projects
{% endhint %}

