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Crystalix 翻译更新 (#5160)
* Crystalix update:版本更新 * Crystalix update:enus更新 * Update projects/1.21/assets/crystalix/crystalix/lang/zh_cn-base.json Co-authored-by: ZHAY10086 <34602681+ZHAY10086@users.noreply.github.com> --------- Co-authored-by: ZHAY10086 <34602681+ZHAY10086@users.noreply.github.com>
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projects/1.21/assets/crystalix/crystalix/lang/en_us.json

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"crystalix.property.ghost.block_player": "§4Block §bPlayer",
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"crystalix.property.light": "Light Mode",
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"crystalix.property.light.dark": "§8Dark",
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"crystalix.property.light.fake_light": "§5Fake Light",
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"crystalix.property.light.light": "§6Light",
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"crystalix.property.light.none": "§7None",
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"crystalix.property.reinforced": "Reinforced Mode",
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"key.crystalix.cycle_light": "Cycle Light Mode",
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"key.crystalix.cycle_reinforced": "Cycle Reinforced Mode",
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"key.crystalix.cycle_shadeless": "Cycle Shadeless Mode"
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}
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}

projects/1.21/assets/crystalix/crystalix/lang/zh_cn-base.json

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"crystalix.property.ghost.block_player": "§4阻挡§b玩家",
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"crystalix.property.light": "发光模式",
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"crystalix.property.light.dark": "§8遮光",
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"crystalix.property.light.fake_light": "§5伪发光",
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"crystalix.property.light.light": "§6发光",
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"crystalix.property.light.none": "§7无",
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"crystalix.property.reinforced": "强化模式",
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"key.crystalix.cycle_light": "循环切换发光模式",
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"key.crystalix.cycle_reinforced": "循环切换强化模式",
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"key.crystalix.cycle_shadeless": "循环切换无阴影模式"
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}
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}

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