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Lapisworks update:官库更新
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projects/assets/modrinth-lapisworks/1.20-fabric/lapisworks/lang/en_us.json

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@@ -127,6 +127,8 @@
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"block.lapisworks.tuneable_amethyst": "Tuneable Amethyst",
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"block.lapisworks.ritus": "Ritus",
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"block.lapisworks.chariotmind": "Amalgamation Container",
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"block.lapisworks.big_chalk.center": "Grand Ritual",
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"block.lapisworks.big_chalk.part": "Grand Ritual",
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"advancements.lapisworks.gotlapis.name": "Lapisworks Research",
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"advancements.lapisworks.gotlapis.description": "A deep blue, precious mineral. Just as they wrote..",
@@ -509,15 +511,15 @@
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"pages.lapisworks.lapisworks_great.fireresist.summary": "Wield the energy of an entire stack of $(item)Amel$() and 10 $(item)Charged Amethyst$() to make me hell-borne, essentially impervious to all heat. One level. ID = 4.",
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"pages.lapisworks.lapisworks.misc.metaeval.title": "Enchanted Meta-eval",
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"pages.lapisworks.lapisworks.misc.metaeval.cubic_exalt.summary": "Evaluates (exactly like $(l:patterns/meta#hexcasting:foreach)Thoth's Gambit$()) the given pattern list over a (hollow if given True) cube-ish area from the given points A to B.",
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"pages.lapisworks.lapisworks.misc.metaeval.spherical_dstl.summary": "Evaluates (exactly like $(l:patterns/meta#hexcasting:foreach)Thoth's Gambit$()) the given pattern list over a hollow sphere with the given radius (non-decimal, at least 1, at most 64) around the given position.",
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"pages.lapisworks.lapisworks.misc.metaeval.cubic_exalt.summary": "Evaluates (exactly like $(l:patterns/meta#hexcasting:for_each)Thoth's Gambit$()) the given pattern list over a (hollow if given True) cube-ish area from the given points A to B.",
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"pages.lapisworks.lapisworks.misc.metaeval.spherical_dstl.summary": "Evaluates (exactly like $(l:patterns/meta#hexcasting:for_each)Thoth's Gambit$()) the given pattern list over a hollow sphere with the given radius (non-decimal, at least 1, at most 64) around the given position.",
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"pages.lapisworks.lapisworks.misc.metaeval.spherical_dstl_filled.summary": "Like its Spherical Exaltation but for $(o)filled$() spheres.",
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"pages.lapisworks.lapisworks.misc.metaeval.the_cooler_halt.summary": "$(l:patterns/meta#hexcasting:halt)Charon's Gambit$(), if it could break through more than one layer. This pattern is useful in cases where $(l:patterns/meta#hexcasting:halt)$(thing)Charon's Gambit$() is insufficient, however I wish not to delve into the complicated beast that is $(l:patterns/meta#hexcasting:eval/cc)$(thing)Iris' Gambit$().",
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"pages.lapisworks.lapisworks.misc.metaeval.for_n_in_range.summary": "$(o)A oney and a twoey and a you-know-what-to-doey!$()$(br2)Executes the given pattern list over a list of in(or de)crementing numbers, ranging from the first argument (inclusive) to the second (exclusive) as if $(l:patterns/meta#hexcasting:foreach)Thoth's Gambit$() were used.",
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"pages.lapisworks.lapisworks.misc.metaeval.execute_many_times.summary": "$(o)Do you know the definition of insanity?$()$(br2)Executes the given pattern list the specified number of times. The stack on start behaves like it does for $(l:patterns/meta#hexcasting:foreach)Thoth's Gambit$().",
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"pages.lapisworks.lapisworks.misc.metaeval.for_n_in_range.summary": "$(o)A oney and a twoey and a you-know-what-to-doey!$()$(br2)Executes the given pattern list over a list of in(or de)crementing numbers, ranging from the first argument (inclusive) to the second (exclusive) as if $(l:patterns/meta#hexcasting:for_each)Thoth's Gambit$() were used.",
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"pages.lapisworks.lapisworks.misc.metaeval.execute_many_times.summary": "$(o)Do you know the definition of insanity?$()$(br2)Executes the given pattern list the specified number of times. The stack on start behaves like it does for $(l:patterns/meta#hexcasting:for_each)Thoth's Gambit$().",
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"pages.lapisworks.lapisworks.misc.thoth.title": "Thoth's-affectors",
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"pages.lapisworks.lapisworks.misc.thoth.what": "These patterns deal with $(l:patterns/meta#hexcasting:foreach)Thoth's Gambit$() or any other patterns that function exactly like it, such as Cubic Exaltation or Spherical Exaltation. These patterns can prove quite useful when I want to directly modify the $(thing)datum list$() (the list the Thoth's-like is iterating over) or the $(thing)instruction list$() (the hex the Thoth's-like is executing at each iteration).",
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"pages.lapisworks.lapisworks.misc.thoth.what": "These patterns deal with $(l:patterns/meta#hexcasting:for_each)Thoth's Gambit$() or any other patterns that function exactly like it, such as Cubic Exaltation or Spherical Exaltation. These patterns can prove quite useful when I want to directly modify the $(thing)datum list$() (the list the Thoth's-like is iterating over) or the $(thing)instruction list$() (the hex the Thoth's-like is executing at each iteration).",
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"pages.lapisworks.lapisworks.misc.thoth.get_datum.summary": "Pushes a list of the datum left to iterate over by the current Thoth's-like.",
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"pages.lapisworks.lapisworks.misc.thoth.set_datum.summary": "Pops a list of iotas and sets the datum left to execute by the current Thoth's-like to that list.",
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"pages.lapisworks.lapisworks.misc.thoth.get_hex.summary": "Pushes the $(thing)instruction list$() the current Thoth's-like is executing.",
@@ -532,7 +534,7 @@
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"pages.lapisworks.lapisworks.misc.scry.is_conjureable.summary": "Returns whether or not the block at the given coordinates within range is cheap to break with $(thing)Break Block$() or not, for negligible cost.",
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"pages.lapisworks.lapisworks.misc.rw.title": "Specific Read-write",
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"pages.lapisworks.lapisworks.misc.rw.rwpatternsheadsup": "It seems Nature searches for items for patterns like $(l:patterns/readwrite#hexcasting:read)$(thing)Scribe's Reflection$() by finding the first valid item in my hands from my other hand. This can be a problem when: e.g. I have a Focus in each hands. The next four patterns are for reading, writing, or checking any specific hand of mine (specified in order of importance-- so 0 for main, 1 for off-hand). $(br)$(o)I wonder, if I had three arms, would these support the third as well?$()",
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"pages.lapisworks.lapisworks.misc.rw.rwpatternsheadsup": "I've found out that Nature searches for items for patterns like $(l:patterns/readwrite#hexcasting:read)Scribe's Reflection$() by finding the first valid item in my hands from my other hand. This can be a problem when e.g. I have a Focus in both hands and wish to read one (which can happen if I use a Casting Ring or some other hands-free way to cast a hex). The next four patterns are for reading, writing, or checking any specific hand of mine (in order of importance-- so 0 for main, 1 for off-hand). $(br)$(o)I wonder, if I had three arms, would these support the third as well?$()",
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"pages.lapisworks.lapisworks.misc.rw.read_spechand.summary": "Specific hand version of $(l:patterns/readwrite#hexcasting:read)$(thing)Scribe's Reflection$(). Pushes the Iota stored in the Iota holder in the specified hand to the stack.",
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"pages.lapisworks.lapisworks.misc.rw.readable_spechand.summary": "Specific hand version of $(l:patterns/readwrite#hexcasting:readable)$(thing)Auditor's Reflection$(). Pushes whether the item in the specified hand can be read from or not.",
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"pages.lapisworks.lapisworks.misc.rw.write_spechand.summary": "Specific hand version of $(l:patterns/readwrite#hexcasting:write)$(thing)Scribe's Gambit$(). Writes the given Iota to the Iota holder in the specified hand.",
@@ -650,11 +652,14 @@
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"pages.lapisworks.imbuement.trinkets.totem.text": "$(item)Totems of Undying$() are extremely useful artifacts, talismen of unimaginable power that allows one to survive death. There was a way to, however making them was a taboo art form that has been entirely lost to everyone but the $(thing)Evokers$() in their mansions. All I have recovered is the method to making a $(#00c)Necklace of Undying$(). It functions as a three-use, wearable, $(o)rechargeable$() $(item)Totem of Undying$() -- with the caveat that it does not grant me any effects after saving me.",
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"pages.lapisworks.imbuement.trinkets.totem.recipe.text": "$(o)To repair a single use costs 64 $(item)Amel$()$(o) and 20 $(item)Charged Amethyst$()$(o).$()",
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"pages.lapisworks.imbuement.trinkets.collar.title": "Collars",
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"pages.lapisworks.imbuement.trinkets.collar.text": "$(item)Collars$() are a special kind of trinket. The $(item)Collar$() itself is a dyeable base that I may put additions onto to give interesting properties. Tales, diaries, and journals show that the $(#00c)Lapisworkers$() of the past put it on their pets or, at times, $(o)themselves or other people.$() I can put it on tamed dogs, cats, foxes, and any allay via a simple $(thing)$(k:use)$() with the collar in hand. $(thing)$(k:sneak)$()-ing while $(thing)$(k:use)$()-ing it on my pet removes it.",
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"pages.lapisworks.imbuement.trinkets.collar.recipe": "$(o)I believe the $(item)Charged Amethyst$()$(o) and $(item)Amel$()$(o) is what allows additions to stick so easily.$()$(br2)Following are some additions I have found. To remove any, I may hold the item used to craft them in my other hand and hold $(thing)$(k:use)$() on the collar.",
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"pages.lapisworks.imbuement.trinkets.collar.additions.bell": "I can craft a $(item)Collar$() with a $(item)Gold Ingot$() to add a bell to it. This bell rings when the wearer moves, and the pitch changes based on their speed. It's quite cute, really.",
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"pages.lapisworks.imbuement.trinkets.collar.additions.iota_holder": "Adding a $(item)Focus$() to a $(item)Collar$() gives it the ability to store iotas. Any animal wearing it becomes a valid target for $(l:patterns/readwrite#hexcasting:read/entity)Chronicler's Purification$() and $(l:patterns/readwrite#hexcasting:read/entity)Chronicler's Gambit$(), and if I decide to wear one, I may use $(l:imbuement/trinkets#lapisworks:read_necklace)Jeweller's Reflection$() and $(l:imbuement/trinkets#lapisworks:write_necklace)Jeweller's Gambit$() to access it.",
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"pages.lapisworks.imbuement.trinkets.collar.additions.stealth_patterns": "$(item)Charged Amethyst$() enhances the media attraction ability of the collar, sucking in the patterns that appear around me when I cast a hex. The collar also becomes invisible when I am invisible.$(br2)$(o)\"So cute no one can see me!\"$(br) -Inane sentence from the journal of a $(#00c)Lapisworker$()$(o). The rest of the page is filled with \"$(#d88198):3$()$(o)\"s.$()",
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"pages.lapisworks.imbuement.trinkets.collar.text": "$(item)Collars$() are a special kind of trinket. The $(item)Collar$() itself is a dyeable base that I may put additions on to give interesting properties. Tales, diaries, and journals show that the $(#00c)Lapisworkers$() of the past put it on their pets or, at times, $(o)themselves or other people.$()",
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"pages.lapisworks.imbuement.trinkets.collar.recipe": "$(o)I believe the $(item)Charged Amethyst$()$(o) and $(item)Amel$()$(o) are what allow additions to stick so easily.$()$(br2)Following are some additions I have found. To remove any, I may hold the item used to craft them in my other hand and hold $(thing)$(k:use)$() on the collar.",
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"pages.lapisworks.imbuement.trinkets.collar.additions.bell.title": "Bell",
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"pages.lapisworks.imbuement.trinkets.collar.additions.bell.text": "I can craft a $(item)Collar$() with a $(item)Gold Ingot$() to add a bell to it. This bell rings when the wearer moves, and the pitch changes based on their speed. It's quite cute, really.",
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"pages.lapisworks.imbuement.trinkets.collar.additions.iota_holder.title": "Iota Holder",
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"pages.lapisworks.imbuement.trinkets.collar.additions.iota_holder.text": "Adding a $(item)Focus$() to a $(item)Collar$() gives it the ability to store iotas. Any entity that wears such a collar becomes a valid target for $(l:patterns/readwrite#hexcasting:read/entity)Chronicler's Purification$() and $(l:patterns/readwrite#hexcasting:read/entity)Chronicler's Gambit$(), and if I decide to wear one, I may use $(l:imbuement/trinkets#lapisworks:read_necklace)Jeweller's Reflection$() and $(l:imbuement/trinkets#lapisworks:write_necklace)Jeweller's Gambit$() to access it.",
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"pages.lapisworks.imbuement.trinkets.collar.additions.stealth.title": "Stealth",
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"pages.lapisworks.imbuement.trinkets.collar.additions.stealth.text": "$(item)Charged Amethyst$() enhances the media-philic ability of the collar, sucking in the patterns that appear around me when I cast a hex, as well as all particles and sounds produced by $(l:patterns/spells/flight)flight$(). The collar also becomes invisible when I am invisible.$(br2)$(o)\"So cute no one can see me!\"$(br) -Inane sentence from the journal of a $(#00c)Lapisworker$()$(o). The rest of the page is filled with \"$(#d88198):3$()$(o)\"s.$()",
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"pages.lapisworks.imbuement.condenser.title": "Media Condensing Unit",
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"pages.lapisworks.imbuement.condenser.text": "My options for storing media are rather... Untidy and insufficient. Any media not in $(l:patterns/great_spells/make_battery)$(item)Phials$() must be stored in chests, in items. These items cannot be transported easily either, so I cannot have more than one base of operations lest I set up a convoluted system. Therefore $(l)I$(), one chosen, have invented the $(#00c)Media Condensing Unit$(). I must use $(l:patterns/great_spells/make_battery)$(thing)Craft Phial$() on it's base to construct it.",
@@ -794,7 +799,7 @@
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"pages.lapisworks.interop.lapisal.intro.text": "The $(#00c)Lapisworkers$() of old mention these \"$(thing)slipways$()\" in their texts in passing, along with many remarks of \"it is not a place we can interfere\" due to a society that held a monopoly over these in the past. It seems I must be the first $(#00c)Lapisworker$() to innovate in this field, then.",
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"pages.lapisworks.interop.lapisal.wispscanholditmesnow.title": "",
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"pages.lapisworks.interop.lapisal.wispfeatures.title": "Wisp Handling",
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"pages.lapisworks.interop.lapisal.wispfeatures.itemsyay.text": "Long has wisps being unable to hold items irritated me. Fortunately I have discovered this $(l:lapisworks.misc)Enchanted Spell$() which allows me to let wisps handle items.",
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"pages.lapisworks.interop.lapisal.wispfeatures.itemsyay.text": "Long has wisps being unable to hold items irritated me. Fortunately I have discovered this $(thing)Enchanted Spell$() which allows me to let wisps handle items.",
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"pages.lapisworks.interop.lapisal.wispfeatures.gib_wisp_item.summary": "Swaps the item the provided wisp (that I must own) is holding and the provided item. Costs two and a half dust.",
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"pages.lapisworks.interop.lapisal.wispfeatures.take_away_poor_baby_wisp_candy_like_evil_monster.summary": "Takes the item in the provided wisp (that I must own)'s offhand and lets it go into the world at the wisp's position. Costs two and a half dust.",
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"pages.lapisworks.interop.lapisal.wispfeatures.oohmdiapatterns.text": "While I was working on extensions to wisp functionality, I found that the $(l:mdia_manip)$(thing)Media Manipulation$() spells function the same for a wisp. Particularly strangely, $(l:mdia_manip#lapisworks:deposit)$(thing)Deposit Media$() considers wisps a valid target for depositing and $(l:mdia_manip#lapisworks:withdraw)$(thing)Withdraw Media$() recharges the wisp instead of any media holder the wisp is holding, and if targeting a wisp, the caster must own that wisp or suffer a mishap.",

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