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NEEPMeat update:官库更新
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projects/1.20-fabric/assets/neepmeat/meatweapons/lang/zh_cn.json

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"tooltip.meatweapons.meatgun_module.complexity": "复杂度:%s",
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"tooltip.meatweapons.meatgun_module.remaining_complexity": "复杂度:%s / %s",
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"death.attack.meatweapons.bullet": "%1$s被击杀了",
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"death.attack.meatweapons.bullet.player": "%1$s被%2$s击毙了",
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"death.attack.meatweapons.bullet": "%1$s被击杀了",
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"death.attack.meatweapons.bullet.player": "%1$s被%2$s击毙了",
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"tooltip.meatweapons.meatgun_module.max_complexity": "最大复杂度:%s",
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"tooltip.meatweapons.applicable": "适用槽位:%s"
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}
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---
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id: verrucous_rocks
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lookup: neepmeat:verrucous_stone, neepmeat:verrucous_stone_port
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---
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# Verrucous Rocks
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Due to the increasing abundance of Enlightened animalcules in the environment, it is common for rocks to develop biological characteristics and grow into wart-like structures.
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# Usage
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The glandular secretion of verrucous rocks is an analogue of Transient Ichor, and can be used to power machines. The fluid often seeps from sores in the rock's hard surface. Fluid can be redirected with pipes and used as a passive power source. Multiple sores can be present in a single rock.
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Each rock produces 10eJ/t per block. This is split equally between each port.
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---
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id: heater
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lookup: neepmeat:heater
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---
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# Heater
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The Heater warms any furnace-like block that it faces, allowing it to smelt items without fuel. It must be connected directly to a vascular network to function.
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# Fluid Heating
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When facing a Multi-Tank, fluids can be heated. This can be used to pasteurise Milk. The power output of the heater influences the processing rate.\n"}
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# Block heating
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The heater can progress the oxidation state of any oxidisable block (such as Copper Stairs) if it is adjacent to Patina Treatment.
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---
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id: large_mincer
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lookup: neepmeat:mincer
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---
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# Mincer
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The Mincer provides a compact means of converting substrate organisms into Tissue Slurry.
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# Usage
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Substrate organisms must be inserted into the machine's jaws from above. Tissue Slurry can be extracted from the lower block for further purification with a Trommel. A running motor must be connected to the base for this machine to function.
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The amount of Tissue Slurry produced by a substrate organism is dependent on its size.

projects/1.20-fabric/assets/neepmeat/neepmeat/guide/en_us/articles/machines/metaboliser.md

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- Meat: 40eJ / d
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- Animal Feed: 60eJ / d
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- Food: (1 + 9 * hunger) / d
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- Food: (1 + 9 * hunger) eJ / d
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## Example
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projects/1.20-fabric/assets/neepmeat/neepmeat/guide/en_us/articles/plc/implanter.md

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Under manual control, no extra infrastructure is required. With a PLC, the target entity must be standing on a Surgery Platform.
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**Some implants cannot be installed manually, and require PLC control.**
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## Manual Control
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Using the main block gives direct control over the Implanter. The head can be repositioned with the normal movement keys.

projects/1.20-fabric/assets/neepmeat/neepmeat/guide/en_us/articles/power/power_flower.md

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## Usage
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Power Flower Seeds can be placed on any dirt-like block and will eventually mature into a larger growth. When a growth block has air above it and one or more growth blocks below it, it will specialise into a photosynthetic organ and produce 20eJ/t constantly. Otherwise, it will increase the rate at which foods are digested and metabolised.
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Power Flower Seeds can be placed on any dirt-like block and will eventually mature into a larger growth. When a growth block has air above it and one or more growth blocks below it, it will specialise into a photosynthetic organ and produce 10eJ/t constantly. Otherwise, it will increase the rate at which foods are digested and metabolised.
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Water inserted through a Power Flower Fluid Port is necessary for photosynthesis.
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- Meat: 3eJ/t per droplet consumed
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- Animal Feed: 4eJ/t per droplet consumed
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- Food: (1 + hunger) eJ/t per droplet consumed
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- Food: (1 + ceil(hunger)) eJ/t per droplet consumed

projects/1.20-fabric/assets/neepmeat/neepmeat/guide/en_us/articles/tools/tool_organism.md

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The tool organism provides self-repair faculties to the tool it bonds with.
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It can be applied to a tool with a PLC using the COMBINE operation.
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It can be applied to a tool with a PLC using the COMBINE operation.
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# Refuelling
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A tool organism runs on metabolic substrates such as Meat, Animal Feed or Liquid Food. Refilling can be done with a Bottler, or by right-clicking a tank.
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# Energy Values
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- Animal Feed: 500 durability per bucket
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- Meat: 750 durability per bucket
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- Liquid Food: 81000 * hunger / 600

projects/1.20-fabric/assets/neepmeat/neepmeat/guide/en_us/articles_en_us.json

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{"type": "text", "text": "Unlike other products which use such inferior elements as electricity, NEEP machines are powered by the Divine itself."},
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{"type": "text", "text": "\nPower and energy are measured in NEEP customary units. The unit of energy is the esoteric joule (eJ). Power is measured in esoteric joules per tick (eJ/t)."},
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{"type": "text", "text": "\nTransient Ichor\n", "bold": true},
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{"type": "text", "text": "Energy density: 81keJ/b"},
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{"type": "text", "text": "Energy density: 162keJ/b"},
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{"type": "text", "text": "Transient Ichor is a transient manifestation of Divine efficacy that is produced in a Transductive Cannula. It is used to power basic motors and is transferred through fluid pipes."},
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{"type": "text", "text": "\nVascular Conduits\n", "bold": true},
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{"type": "text", "text": "Vascular Conduits simply encapsulate the complex logistics of power flow. Integration Fluid (blood fortified with Enlightened animalcules) is transmitted in a three-phase peristaltic cycle, delivering consistent power to advanced machines."}
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{"type": "text", "text": "Transductive Cannula\n", "bold": true},
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{"type": "text", "text": "The Transductive Cannula imbues a working substrate with received heat, producing Transient Ichor."},
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{"type": "text", "text": "\nUsage\n", "bold": true},
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{"type": "text", "text": "The Transducer must be incorporated into the structure shown below. It must be placed above a tank of water with a heat source below. Heat sources include lit furnaces, lava, lava cauldrons and magma blocks, although lit furnaces provide the most energy. \nEthereal fuel is ejected at pressure from the top of the dome.\nFor a steady source of water, try a Drain below a regenerating water source."},
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{"type": "text", "text": "The Transductive Cannula must be incorporated into the structure shown below. It must be placed above a tank of water with a heat source below. Heat sources include lit furnaces, lava, lava cauldrons and magma blocks, although lit furnaces provide the most energy. \nEthereal fuel is ejected at pressure from the top of the dome.\nFor a steady source of water, try a Drain below a regenerating water source."},
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{"type": "image", "width": 32, "height": 98, "scale": 0.2, "path": "neepmeat:guide/images/transducer_usage.png"},
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{"type": "text", "text": "\nHeat sources and power outputs:", "bold": true},
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{"type": "text", "text": "- Lava: 20eJ/t"},
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{"type": "text", "text": "- Lava Cauldron: 20eJ/t"},
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{"type": "text", "text": "- Magma Block: 20eJ/t"},
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{"type": "text", "text": "- Lit Furnace: 40eJ/t"}
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{"type": "text", "text": "- Lit Furnace: 80eJ/t"}
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]},
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{"id": "heart_machine", "contents": [
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{"type": "text", "text": "Heart Machine\n", "bold": true},
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{"type": "text", "text": "Stirling Engine\n", "bold": true},
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{"type": "text", "text": "The Stirling Engine converts heat energy from burning fuel into mechanical work."},
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{"type": "text", "text": "\nUsage\n", "bold": true},
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{"type": "text", "text": "The Stirling Engine can accept any valid furnace fuel and will rotate as long as the fuel burns. At full speed it will output 80eJ/t of mechanical power."}
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{"type": "text", "text": "The Stirling Engine can accept any valid furnace fuel and will rotate as long as the fuel burns. Under load, it delivers 20eJ/t."}
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]},
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{"id": "grinder", "contents": [
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{"type": "text", "text": "Crusher\n", "bold": true},
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{"type": "text", "text": "Items can be inserted through hoppers or pipes or by dropping them into the hopper. Food is accessible by pipes on the machine's front face. A running motor must be connected for this machine to function.\n\nEach item produces 111mb of Food, but the hunger and saturation values of the food are retained by the fluid. Foods of differing quality can be mixed in any NEEPMeat fluid tank."},
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{"type": "text", "text": "\nFood can be inserted into cartons for consumption or can be fed to a Power Flower for power generation."}
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]},
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{"id": "large_mincer", "contents": [
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{"type": "text", "text": "Large Mincer\n", "bold": true},
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{"type": "text", "text": "The Large Mincer provides a compact means of converting substrate organisms into Tissue Slurry."},
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{"type": "text", "text": "\nUsage\n", "bold": true},
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{"type": "text", "text": "Substrate organisms must be inserted into the machine's awaiting jaws from above. Tissue Slurry can be extracted from the lower block for further purification with a Trommel. A running motor must be connected to the base for this machine to function."}
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]},
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{"id": "death_blades", "contents": [
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{"type": "text", "text": "Death Blades\n", "bold": true},
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{"type": "text", "text": "There is no more dramatic or efficacious a means of rending an organism to Meat than this."},
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{"type": "text", "text": "Crushing any item of impure meat in a Crusher will produce 1-2 meat scraps. Nine of these can be crafted into a Raw Meat Brick."},
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{"type": "text", "text": "\nRefined Meat in its liquid form comes from purifying Tissue Slurry in the Trommel. Tissue slurry is obtained through the disassembly of substrate organisms using a Mincer or Death Blades. Liquid Meat can be converted into solid bricks using a Hydraulic Press."}
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]},
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{"id": "verrucous_rocks", "contents": [
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{"type": "text", "text": "Verrucous Rocks\n", "bold": true},
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{"type": "text", "text": "Due to the increasing abundance of Enlightened animalcules in the environment, it is common for rocks to develop biological characteristics and grow into wart-like structures."},
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{"type": "text", "text": "\nUsage\n", "bold": true},
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{"type": "text", "text": "The glandular secretion of verrucous rocks is an analogue of Transient Ichor, and can be used to power machines. The fluid often seeps from sores in the rock's hard surface. Fluid can be redirected with pipes and used as a passive power source. Multiple sores can be present in a single rock."}
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]},
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{"id": "enlightening", "contents": [
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{"type": "text", "text": "Enlightening\n", "bold": true},
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{"type": "text", "text": "Enlightenment brings about great changes in objects that can withstand it. Many organisms exist whose Enlightened forms have industrial applications."},
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{"type": "text", "text": "Item Pipes\n", "bold": true},
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{"type": "text", "text": "Item pipes swiftly transport stacks of items between inventories."},
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{"type": "text", "text": "\nUsage\n", "bold": true},
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{"type": "text", "text": "These pipes cannot be inserted into through regular means. Instead, Items must be injected using an Item Pump or an Ejector. Some other blocks, such as the Crusher and the Assembler, can eject items directly into pipes. Pipes can insert items into any valid block and can drop items into the world if an end is left open."},
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{"type": "text", "text": "These pipes cannot be inserted into through regular means. Instead, Items must be injected using an Item Pump or an Ejector. Some other blocks, such as the Crusher and the Item Output Port, can eject items directly into pipes. \nPipes can insert items into any valid block and can drop items into the world if an end is left open."},
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{"type": "text", "text": "Compatible blocks will check ahead for a valid destination before ejecting items into pipes. If an item reaches a dead end it will back into the network."},
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{"type": "text", "text": "\nRight-clicking a pipe's connection with an empty hand will toggle that connection."}
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{"type": "text", "text": "Clicking any red or green slot with 'Select Output Slots' enabled will cause the Assembler to extract recipe products from it. Assigning an item to the corresponding pattern slot, as shown above, will ensure that only the correct recipe product will be removed."},
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{"type": "text", "text": "For crafting, the Persistent Crafting Table must be used, as a regular Crafting Table does not retain its items."}
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]},
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{"id": "heater", "contents": [
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{"type": "text", "text": "Heater\n", "bold": true},
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{"type": "text", "text": "The Heater warms any furnace-like block that it faces, allowing it to smelt items without fuel. It can also oxidise copper blocks that are exposed to Patina Treatment. It must be connected directly to a vascular network to function.\n"},
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{"type": "text", "text": "Fluid Heating\n", "bold": true},
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{"type": "text", "text": "When facing a Multi-Tank, fluids can be heated. This can be used to pasteurise Milk or to cook Meat Slurry. The power output of the heater influences the processing rate.\n"}
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{"id": "phage_ray", "contents": [
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{"type": "text", "text": "Phage Ray\n", "bold": true},
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---
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id: verrucous_rocks
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lookup: neepmeat:verrucous_stone, neepmeat:verrucous_stone_port
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---
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# 疣斑石
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随着环境中启智微型活体的浓度不断上升,岩石常有可能因此获得生物特性,生长成疣状的结构。
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# 使用方法
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疣斑石产出的腺体分泌物基本等效于瞬变浆液,也同样能用来驱动机器。这种流体会从岩石表面的溃疡处渗出,可由管道运输,以作常态能量源。单处岩体上可能出现多个溃疡口。
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每块疣斑石都能产出10eJ/t。各溃疡口均分产出。

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