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21 | 21 | {"type": "text", "text": "Unlike other products which use such inferior elements as electricity, NEEP machines are powered by the Divine itself."}, |
22 | 22 | {"type": "text", "text": "\nPower and energy are measured in NEEP customary units. The unit of energy is the esoteric joule (eJ). Power is measured in esoteric joules per tick (eJ/t)."}, |
23 | 23 | {"type": "text", "text": "\nTransient Ichor\n", "bold": true}, |
24 | | - {"type": "text", "text": "Energy density: 81keJ/b"}, |
| 24 | + {"type": "text", "text": "Energy density: 162keJ/b"}, |
25 | 25 | {"type": "text", "text": "Transient Ichor is a transient manifestation of Divine efficacy that is produced in a Transductive Cannula. It is used to power basic motors and is transferred through fluid pipes."}, |
26 | 26 | {"type": "text", "text": "\nVascular Conduits\n", "bold": true}, |
27 | 27 | {"type": "text", "text": "Vascular Conduits simply encapsulate the complex logistics of power flow. Integration Fluid (blood fortified with Enlightened animalcules) is transmitted in a three-phase peristaltic cycle, delivering consistent power to advanced machines."} |
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31 | 31 | {"type": "text", "text": "Transductive Cannula\n", "bold": true}, |
32 | 32 | {"type": "text", "text": "The Transductive Cannula imbues a working substrate with received heat, producing Transient Ichor."}, |
33 | 33 | {"type": "text", "text": "\nUsage\n", "bold": true}, |
34 | | - {"type": "text", "text": "The Transducer must be incorporated into the structure shown below. It must be placed above a tank of water with a heat source below. Heat sources include lit furnaces, lava, lava cauldrons and magma blocks, although lit furnaces provide the most energy. \nEthereal fuel is ejected at pressure from the top of the dome.\nFor a steady source of water, try a Drain below a regenerating water source."}, |
| 34 | + {"type": "text", "text": "The Transductive Cannula must be incorporated into the structure shown below. It must be placed above a tank of water with a heat source below. Heat sources include lit furnaces, lava, lava cauldrons and magma blocks, although lit furnaces provide the most energy. \nEthereal fuel is ejected at pressure from the top of the dome.\nFor a steady source of water, try a Drain below a regenerating water source."}, |
35 | 35 | {"type": "image", "width": 32, "height": 98, "scale": 0.2, "path": "neepmeat:guide/images/transducer_usage.png"}, |
36 | 36 | {"type": "text", "text": "\nHeat sources and power outputs:", "bold": true}, |
37 | 37 | {"type": "text", "text": "- Lava: 20eJ/t"}, |
38 | 38 | {"type": "text", "text": "- Lava Cauldron: 20eJ/t"}, |
39 | 39 | {"type": "text", "text": "- Magma Block: 20eJ/t"}, |
40 | | - {"type": "text", "text": "- Lit Furnace: 40eJ/t"} |
| 40 | + {"type": "text", "text": "- Lit Furnace: 80eJ/t"} |
41 | 41 | ]}, |
42 | 42 | {"id": "heart_machine", "contents": [ |
43 | 43 | {"type": "text", "text": "Heart Machine\n", "bold": true}, |
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62 | 62 | {"type": "text", "text": "Stirling Engine\n", "bold": true}, |
63 | 63 | {"type": "text", "text": "The Stirling Engine converts heat energy from burning fuel into mechanical work."}, |
64 | 64 | {"type": "text", "text": "\nUsage\n", "bold": true}, |
65 | | - {"type": "text", "text": "The Stirling Engine can accept any valid furnace fuel and will rotate as long as the fuel burns. At full speed it will output 80eJ/t of mechanical power."} |
| 65 | + {"type": "text", "text": "The Stirling Engine can accept any valid furnace fuel and will rotate as long as the fuel burns. Under load, it delivers 20eJ/t."} |
66 | 66 | ]}, |
67 | 67 | {"id": "grinder", "contents": [ |
68 | 68 | {"type": "text", "text": "Crusher\n", "bold": true}, |
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83 | 83 | {"type": "text", "text": "Items can be inserted through hoppers or pipes or by dropping them into the hopper. Food is accessible by pipes on the machine's front face. A running motor must be connected for this machine to function.\n\nEach item produces 111mb of Food, but the hunger and saturation values of the food are retained by the fluid. Foods of differing quality can be mixed in any NEEPMeat fluid tank."}, |
84 | 84 | {"type": "text", "text": "\nFood can be inserted into cartons for consumption or can be fed to a Power Flower for power generation."} |
85 | 85 | ]}, |
86 | | - {"id": "large_mincer", "contents": [ |
87 | | - {"type": "text", "text": "Large Mincer\n", "bold": true}, |
88 | | - {"type": "text", "text": "The Large Mincer provides a compact means of converting substrate organisms into Tissue Slurry."}, |
89 | | - {"type": "text", "text": "\nUsage\n", "bold": true}, |
90 | | - {"type": "text", "text": "Substrate organisms must be inserted into the machine's awaiting jaws from above. Tissue Slurry can be extracted from the lower block for further purification with a Trommel. A running motor must be connected to the base for this machine to function."} |
91 | | - ]}, |
92 | 86 | {"id": "death_blades", "contents": [ |
93 | 87 | {"type": "text", "text": "Death Blades\n", "bold": true}, |
94 | 88 | {"type": "text", "text": "There is no more dramatic or efficacious a means of rending an organism to Meat than this."}, |
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163 | 157 | {"type": "text", "text": "Crushing any item of impure meat in a Crusher will produce 1-2 meat scraps. Nine of these can be crafted into a Raw Meat Brick."}, |
164 | 158 | {"type": "text", "text": "\nRefined Meat in its liquid form comes from purifying Tissue Slurry in the Trommel. Tissue slurry is obtained through the disassembly of substrate organisms using a Mincer or Death Blades. Liquid Meat can be converted into solid bricks using a Hydraulic Press."} |
165 | 159 | ]}, |
166 | | - {"id": "verrucous_rocks", "contents": [ |
167 | | - {"type": "text", "text": "Verrucous Rocks\n", "bold": true}, |
168 | | - {"type": "text", "text": "Due to the increasing abundance of Enlightened animalcules in the environment, it is common for rocks to develop biological characteristics and grow into wart-like structures."}, |
169 | | - {"type": "text", "text": "\nUsage\n", "bold": true}, |
170 | | - {"type": "text", "text": "The glandular secretion of verrucous rocks is an analogue of Transient Ichor, and can be used to power machines. The fluid often seeps from sores in the rock's hard surface. Fluid can be redirected with pipes and used as a passive power source. Multiple sores can be present in a single rock."} |
171 | | - ]}, |
172 | 160 | {"id": "enlightening", "contents": [ |
173 | 161 | {"type": "text", "text": "Enlightening\n", "bold": true}, |
174 | 162 | {"type": "text", "text": "Enlightenment brings about great changes in objects that can withstand it. Many organisms exist whose Enlightened forms have industrial applications."}, |
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227 | 215 | {"type": "text", "text": "Item Pipes\n", "bold": true}, |
228 | 216 | {"type": "text", "text": "Item pipes swiftly transport stacks of items between inventories."}, |
229 | 217 | {"type": "text", "text": "\nUsage\n", "bold": true}, |
230 | | - {"type": "text", "text": "These pipes cannot be inserted into through regular means. Instead, Items must be injected using an Item Pump or an Ejector. Some other blocks, such as the Crusher and the Assembler, can eject items directly into pipes. Pipes can insert items into any valid block and can drop items into the world if an end is left open."}, |
| 218 | + {"type": "text", "text": "These pipes cannot be inserted into through regular means. Instead, Items must be injected using an Item Pump or an Ejector. Some other blocks, such as the Crusher and the Item Output Port, can eject items directly into pipes. \nPipes can insert items into any valid block and can drop items into the world if an end is left open."}, |
231 | 219 | {"type": "text", "text": "Compatible blocks will check ahead for a valid destination before ejecting items into pipes. If an item reaches a dead end it will back into the network."}, |
232 | 220 | {"type": "text", "text": "\nRight-clicking a pipe's connection with an empty hand will toggle that connection."} |
233 | 221 | ]}, |
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267 | 255 | {"type": "text", "text": "Clicking any red or green slot with 'Select Output Slots' enabled will cause the Assembler to extract recipe products from it. Assigning an item to the corresponding pattern slot, as shown above, will ensure that only the correct recipe product will be removed."}, |
268 | 256 | {"type": "text", "text": "For crafting, the Persistent Crafting Table must be used, as a regular Crafting Table does not retain its items."} |
269 | 257 | ]}, |
270 | | - {"id": "heater", "contents": [ |
271 | | - {"type": "text", "text": "Heater\n", "bold": true}, |
272 | | - {"type": "text", "text": "The Heater warms any furnace-like block that it faces, allowing it to smelt items without fuel. It can also oxidise copper blocks that are exposed to Patina Treatment. It must be connected directly to a vascular network to function.\n"}, |
273 | | - {"type": "text", "text": "Fluid Heating\n", "bold": true}, |
274 | | - {"type": "text", "text": "When facing a Multi-Tank, fluids can be heated. This can be used to pasteurise Milk or to cook Meat Slurry. The power output of the heater influences the processing rate.\n"} |
275 | | - ]}, |
276 | 258 |
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277 | 259 | {"id": "phage_ray", "contents": [ |
278 | 260 | {"type": "text", "text": "Phage Ray\n", "bold": true}, |
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