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ArsTechnica ArsControle update:版本更新
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Lines changed: 7 additions & 3 deletions

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projects/1.21/assets/ars-controle/ars_controle/lang/en_us.json

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"ars_controle.target.set.entity": "Set target to %s in %s.",
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"ars_controle.target.set.none": "Cleared target.",
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"ars_controle.target.set.self": "Set target to yourself.",
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"ars_nouveau.page1.block.ars_controle.scroll_holder": "The Warp Scroll Holder allows you to easily open and close warp portals to your desired destinations. Simply replace one of your portal frames with a Warp Scroll Holder in an appropriate direction and insert a Warp Scroll while having some Source within 10 blocks.",
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"ars_nouveau.page1.block.ars_controle.scryers_linkage": "The Scryer's Linkage links to another block, allowing machines to interact with its linked block from distance places. It is capable of linking items, liquids, energy, redstone, and a few other things. To configure it, use a Dominion Wand first on the block you want to link to, then on the linkage.",
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"ars_nouveau.page1.block.ars_controle.temporal_stability_sensor": "The Temporal Stability Sensor shows how unstable the time of the world is. Using a comparator, you can find out how close the world is to lagging, with higher redstone output meaning the world is closer to lagging. You can use this to turn off farms automatically to prevent the server from lagging.",
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"ars_nouveau.page1.block.ars_controle.warping_spell_prism": "The Warping Spell Prism allows you to warp a spell projectile to anywhere in the world, even across dimensions!",
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"ars_nouveau.spell.validation.exists.binary_filters.no_chaining": "%s can not be part of another adaptive Filter.",
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"ars_nouveau.spell.validation.exists.unary_filters.next_not_filter": "%s requires the next glyph to be a Filter.",
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"ars_nouveau.spell.validation.exists.unary_filters.no_chaining": "%s can not adapt another adaptive Filter.",
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"block.ars_controle.scroll_holder": "Warp Scroll Holder",
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"block.ars_controle.scryers_linkage": "Scryer's Linkage",
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"block.ars_controle.temporal_stability_sensor": "Temporal Stability Sensor",
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"block.ars_controle.warping_spell_prism": "Warping Spell Prism",

projects/1.21/assets/ars-controle/ars_controle/lang/zh_cn.json

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"ars_controle.target.set.entity": "已将目标设为位于%2$s的%1$s。",
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"ars_controle.target.set.none": "已清除目标。",
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"ars_controle.target.set.self": "已将目标设为自身。",
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"ars_nouveau.page1.block.ars_controle.scroll_holder": "折跃卷轴座可用来简单开启和关闭前往指定位置的折跃传送门。把传送门框架中的一个方块替换为朝向正确的折跃卷轴座,预先在10格内备好一定量魔源,再往里面放入一份折跃卷轴即可。",
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"ars_nouveau.page1.block.ars_controle.scryers_linkage": "预言师链接器能与其他方块相连,机器可通过它与其相连接的方块远程交互。物品、流体、能量、红石信号,以及其他若干事物均可连通。配置时,先对希望连接的方块使用支配之杖,再对链接器使用。",
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"ars_nouveau.page1.block.ars_controle.temporal_stability_sensor": "时间稳定性传感器能显示世界时间流的不稳定程度。借助比较器,即可得出卡顿的程度;红石信号的强度越大,越倾向卡顿。可以用它自动控制农场等启动与否,以避免服务器卡顿。",
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"ars_nouveau.page1.block.ars_controle.warping_spell_prism": "折跃法术棱镜可将法术弹射物折跃到世界中任意一处,甚至还能跨维度折跃!",
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"ars_nouveau.spell.validation.exists.binary_filters.no_chaining": "“%s”无法作为其他自适应过滤魔符的参量。",
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"ars_nouveau.spell.validation.exists.unary_filters.next_not_filter": "“%s”的后一个构件应为过滤魔符。",
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"ars_nouveau.spell.validation.exists.unary_filters.no_chaining": "“%s”无法作为其他自适应过滤魔符的参量。",
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"block.ars_controle.scroll_holder": "折跃卷轴座",
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"block.ars_controle.scryers_linkage": "预言师链接器",
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"block.ars_controle.temporal_stability_sensor": "时间稳定性传感器",
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"block.ars_controle.warping_spell_prism": "折跃法术棱镜",

projects/1.21/assets/ars-technica/ars_technica/lang/en_us.json

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"itemGroup.ars_technica": "Ars Technica",
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"item.ars_technica.calibrated_precision_mechanism": "Calibrated Precision Mechanism",
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"item.ars_technica.mark_of_technomancy": "Mark of Technomancy",
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"ars_technica.glyph_desc.glyph_carve": "Shapes identical item entities, crafting them into stairs",
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"ars_technica.glyph_desc.glyph_carve": "Cuts identical item entities, crafting them into stairs. Works on stone and wood only",
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"ars_technica.glyph_name.glyph_carve": "Carve",
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"ars_technica.glyph_desc.glyph_pack": "Condenses identical item entities, crafting them into 2x2 recipes",
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"ars_technica.glyph_name.glyph_pack": "Pack",
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"entity.ars_technica.arcane_press_entity": "Arcane Press",
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"entity.ars_technica.arcane_whirl_entity": "Arcane Whirl",
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"entity.ars_technica.item_projectile_entity": "Item Bubble"
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}
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}

projects/1.21/assets/ars-technica/ars_technica/lang/zh_cn.json

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"itemGroup.ars_technica": "Ars Technica",
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"item.ars_technica.calibrated_precision_mechanism": "精校精密构件",
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"item.ars_technica.mark_of_technomancy": "机械法术之章",
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"ars_technica.glyph_desc.glyph_carve": "修整同种物品实体的外形,将其合成为楼梯。",
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"ars_technica.glyph_desc.glyph_carve": "雕刻同种物品实体的外形,将其合成为楼梯。只对石材和木材有效",
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"ars_technica.glyph_name.glyph_carve": "雕刻",
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"ars_technica.glyph_desc.glyph_pack": "压缩同种物品实体,以2x2配方合成它们。",
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"ars_technica.glyph_name.glyph_pack": "打包",

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