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ArsElemental update:版本更新
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Lines changed: 20 additions & 12 deletions

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projects/1.21/assets/ars-elemental/ars_elemental/lang/en_us.json

Lines changed: 5 additions & 1 deletion
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@@ -146,7 +146,7 @@
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"ars_elemental.page.armor_set.aqua": "Attuned to the School of Water, each piece of this armor will amplify water glyphs, make them cheaper and reduce damage related to water, like drowning, freezing and lightning.$(br)When all the pieces are equipped, the damage reduced is converted into mana and refill air if about to drown.",
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"ars_elemental.page.armor_set.earth": "Attuned to the School of Earth, each piece of this armor will amplify earth glyphs, make them cheaper and reduce damage related to earth, like starving, berry bushes, cactus and crushing.$(br)When all the pieces are equipped, the damage reduced is converted into mana and gives food deep underground if about to starve.",
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"ars_elemental.page.armor_set.fire": "Attuned to the School of Fire, each piece of this armor will amplify fire glyphs, make them cheaper, and reduce damage related to fire, like lava, dragon breath and magma.$(br)When all the pieces are equipped, the damage reduced is converted into mana and fire is immediately put out.",
149-
"ars_elemental.page.armor_set.wip": "Upgrading will keep enchants and threads, but requires the base armor to be at tier 3. Note: Since the Armor Rework requires a lot of assets work, the light and heavy elemental armors variants still uses the model and texture of the medium counterpart.",
149+
"ars_elemental.page.armor_set.wip": "Note: Since the Armor Rework requires a lot of assets work, the light and heavy elemental armors variants still uses the medium assets. Upgrading will keep enchants and threads, but requires the base armor to be at tier 3.",
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"ars_elemental.page.book_protection": "This book upgrade will protect your spellbook from all kinds of damage, may it be a cactus or a pool of lava. Can't guarantee on the void. The gold inlays will become netherite-black but you can toggle it off in the client configs.",
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"ars_elemental.page.curio_bag": "All those magical trinkets can easily clutter your inventory, but fear not! Using some magebloom fiber you can make a magic pouch to store items. You can also open it with $(k:ars_elemental.open_pouch) while in the hotbar or in a curio slot. You can further upgrade it into the Spellcaster bag, which is larger and can be dyed.",
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"ars_elemental.page.cut": "Cut can sever Life Links. While wearing an Air Focus, Cut will have chances to behead the target if it deals the killing blow. Up to 4 Luck augments can be used to boost the chances.",
@@ -325,6 +325,8 @@
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"biome.ars_elemental.flashing_forest.desc": "A forest of golden trees that glows in the night and thunders in the storm.",
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"biome.ars_elemental.flourishing_forest": "Flourishing Archwood Forest",
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"biome.ars_elemental.flourishing_forest.desc": "A forest of earthy trees with blossoms and lushy caves.",
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"biome.ars_elemental.vexing_caves": "Vexing Caves",
329+
"biome.ars_elemental.vexing_caves.desc": "Dangerous caves where the source overflows and where, between the source vines and the vexing trees, the wilden dwells.",
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"block.ars_elemental.advanced_prism": "Advanced Spell Prism",
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"block.ars_elemental.air_turret": "Air Infused Turret",
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"block.ars_elemental.air_upstream": "Slipstream Current Elevator",
@@ -350,10 +352,12 @@
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"death.attack.beheading.item": "%1$s was cut to shreds by %2$s using %3$s",
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"death.attack.hellflare": "%1$s was burned by magic flames",
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"death.attack.hellflare.item": "%1$s was burned by %2$s with the magic flames of %3$s",
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"death.attack.magic.item": "%1$s was killed by %2$s using %3$s",
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"death.attack.poison": "%2$s's poison spores blossomed inside %1$s",
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"death.attack.poison.item": "%1$s was poisoned by %2$s using %3$s",
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"death.attack.spark": "%1$s experienced a short circuit",
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"death.attack.spark.item": "%1$s was shocked to death by %2$s using %3$s",
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"death.attack.stalactite.item": "%1$s was impaled by falling spikes summoned by %2$s using %3$s",
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"effect.ars_elemental.enderference": "Enderference",
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"effect.ars_elemental.enderference.description": "Makes the target unable to teleport or be teleported.",
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"effect.ars_elemental.enthralled": "Enthralled",

projects/1.21/assets/ars-elemental/ars_elemental/lang/zh_cn.json

Lines changed: 15 additions & 11 deletions
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@@ -50,11 +50,11 @@
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"ars_elemental.armor_set.aqua": "碧水法师套装",
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"ars_elemental.armor_set.aqua.desc": "吸收一部分水元素伤害并转换成魔力,即将溺水时会补充氧气。",
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"ars_elemental.armor_set.aqua_heavy": "寒冬护卫套装",
53-
"ars_elemental.armor_set.aqua_light": "海宁芙套装",
53+
"ars_elemental.armor_set.aqua_light": "海仙套装",
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"ars_elemental.armor_set.earth": "厚土法师套装",
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"ars_elemental.armor_set.earth.desc": "吸收一部分土元素伤害并转换成魔力,在地下深处饥饿时会恢复饥饿值。",
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"ars_elemental.armor_set.earth_heavy": "林地护卫套装",
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"ars_elemental.armor_set.earth_light": "木宁芙套装",
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"ars_elemental.armor_set.earth_light": "树仙套装",
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"ars_elemental.armor_set.fire": "烈火法师套装",
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"ars_elemental.armor_set.fire.desc": "吸收一部分火元素伤害并转换成魔力,能立即熄灭身上的火焰。",
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"ars_elemental.armor_set.fire_heavy": "下界护卫套装",
@@ -146,7 +146,7 @@
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"ars_elemental.page.armor_set.aqua": "与水元素学派校准的盔甲。每件盔甲都能强化水元素魔符,降低其消耗,并减少所受溺水、冰冻、闪电等与水相关的伤害。$(br)穿戴全套盔甲时,减少的伤害会转换成魔力,并能在即将溺水时补充氧气。",
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"ars_elemental.page.armor_set.earth": "与土元素学派校准的盔甲。每件盔甲都能强化土元素魔符,降低其消耗,并减少所受饥饿、甜浆果丛、仙人掌、“粉碎”等与土相关的伤害。$(br)穿戴全套盔甲时,减少的伤害会转换成魔力,并能在身处地底深处且即将饥饿时补充饥饿值。",
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"ars_elemental.page.armor_set.fire": "与火元素学派校准的盔甲。每件盔甲都能强化火元素魔符,降低其消耗,并减少所受熔岩、龙息、岩浆块等与火相关的伤害。$(br)穿戴全套盔甲时,减少的伤害会转换成魔力,并能立即熄灭身上的火焰。",
149-
"ars_elemental.page.armor_set.wip": "升级会保留魔咒和纤维,但如此操作需要盔甲已经达到3级。注意:由于盔甲重做需要改动很多资源,轻型和重型元素盔甲的模型和纹理目前仍借用自中型盔甲",
149+
"ars_elemental.page.armor_set.wip": "注意:由于盔甲重做需要改动很多资源,轻型和重型元素盔甲的目前仍借用中型盔甲的资源。升级会保留魔咒和纤维,但如此操作需要盔甲已经达到3级",
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"ars_elemental.page.book_protection": "此法术书升级能令法术书免受各式伤害,从仙人掌到熔岩湖都是一样。不能保证免除虚空的损害。书册上的金色纹路会变成下界合金的黑色,可以在客户端配置中关掉这一变化。",
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"ars_elemental.page.curio_bag": "各式各样的魔法饰品能轻松塞满物品栏,但无需担忧!你可以用法师之花纤维编织一个便携魔法口袋用来装物品。其位于快捷栏或饰品栏时还可通过$(k:ars_elemental.open_pouch)键打开。还可进一步升级为施法者提包,加大空间,还可染色。",
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"ars_elemental.page.cut": "“剪切”可以切断“生命链接”。佩戴气之核心时,以“剪切”击杀目标时有概率切下其头颅。最多可用“幸运”增强4次以增加概率。",
@@ -325,6 +325,8 @@
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"biome.ars_elemental.flashing_forest.desc": "长有黄金般树木的森林,它们会在夜晚中发光、在雷暴中感电。",
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"biome.ars_elemental.flourishing_forest": "繁茂至高木森林",
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"biome.ars_elemental.flourishing_forest.desc": "长有大地般树木的森林,其中会出现各类花朵和繁茂的洞穴。",
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"biome.ars_elemental.vexing_caves": "恼人洞穴",
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"biome.ars_elemental.vexing_caves.desc": "满溢着魔源的危险洞穴;洞中长有魔源藤蔓与恼人树,荒野族裔就栖居在其间。",
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"block.ars_elemental.advanced_prism": "高等法术棱镜",
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"block.ars_elemental.air_turret": "气之灌注炮塔",
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"block.ars_elemental.air_upstream": "滑流涌腾器",
@@ -350,10 +352,12 @@
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"death.attack.beheading.item": "%1$s被%2$s用%3$s切成了碎片",
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"death.attack.hellflare": "%1$s被魔法火焰焚烧殆尽了",
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"death.attack.hellflare.item": "%1$s被%2$s用%3$s产生的魔法火焰焚烧殆尽了",
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"death.attack.magic.item": "%1$s被%2$s用%3$s魔法杀死了",
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"death.attack.poison": "%2$s的毒性孢子在%1$s体内发了芽",
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"death.attack.poison.item": "%1$s被%2$s用%3$s毒害而亡",
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"death.attack.spark": "%1$s经历了一次短路般的电击",
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"death.attack.spark.item": "%1$s被%2$s用%3$s电击至死",
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"death.attack.stalactite.item": "%1$s被%2$s用%3$s召唤的下落尖刺刺穿了",
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"effect.ars_elemental.enderference": "抑影",
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"effect.ars_elemental.enderference.description": "阻止受影响实体主动或被动传送。",
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"effect.ars_elemental.enthralled": "魂不着体",
@@ -431,13 +435,13 @@
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"item.ars_elemental.aqua_chestplate": "寒冬护卫胸甲",
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"item.ars_elemental.aqua_hat": "碧水法师帽子",
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"item.ars_elemental.aqua_helmet": "寒冬护卫头盔",
434-
"item.ars_elemental.aqua_hood": "海宁芙兜帽",
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"item.ars_elemental.aqua_hood": "海仙兜帽",
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"item.ars_elemental.aqua_leggings": "碧水法师护腿",
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"item.ars_elemental.aqua_leggings_heavy": "寒冬护卫护腿",
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"item.ars_elemental.aqua_pants": "海宁芙裤子",
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"item.ars_elemental.aqua_pants": "海仙裤子",
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"item.ars_elemental.aqua_robes": "碧水法师法袍",
439-
"item.ars_elemental.aqua_shoes": "海宁芙鞋子",
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"item.ars_elemental.aqua_tunic": "海宁芙外套",
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"item.ars_elemental.aqua_shoes": "海仙鞋子",
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"item.ars_elemental.aqua_tunic": "海仙外套",
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"item.ars_elemental.arc_prism_lens": "弧线棱镜透镜",
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"item.ars_elemental.base_bangle": "巫师手环",
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"item.ars_elemental.caster_bag": "施法者提包",
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"item.ars_elemental.earth_focus": "土之核心",
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"item.ars_elemental.earth_hat": "厚土法师帽子",
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"item.ars_elemental.earth_helmet": "林地护卫头盔",
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"item.ars_elemental.earth_hood": "木宁芙兜帽",
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"item.ars_elemental.earth_hood": "树仙兜帽",
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"item.ars_elemental.earth_leggings": "厚土法师护腿",
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"item.ars_elemental.earth_leggings_heavy": "林地护卫护腿",
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"item.ars_elemental.earth_pants": "木宁芙裤子",
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"item.ars_elemental.earth_pants": "树仙裤子",
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"item.ars_elemental.earth_robes": "厚土法师法袍",
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"item.ars_elemental.earth_shoes": "木宁芙鞋子",
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"item.ars_elemental.earth_tunic": "木宁芙外套",
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"item.ars_elemental.earth_shoes": "树仙鞋子",
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"item.ars_elemental.earth_tunic": "树仙外套",
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"item.ars_elemental.fire_bangle": "火之手环",
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"item.ars_elemental.fire_boots": "烈火法师靴子",
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"item.ars_elemental.fire_boots_heavy": "下界护卫靴子",

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