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Initial planning for v1 launch blog post
Co-authored-by: kevinjosethomas <46242684+kevinjosethomas@users.noreply.github.com>
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src/components/Analysis/AnalysisGameList.tsx

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@@ -74,7 +74,7 @@ export const AnalysisGameList: React.FC<AnalysisGameListProps> = ({
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const openElement = useRef<HTMLDivElement>(null)
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const selectedGameElement = useRef<HTMLButtonElement>(null)
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useEffect(() => {
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;(useEffect(() => {
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if (selectedGameElement.current) {
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selectedGameElement.current.scrollIntoView({
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behavior: 'auto',
@@ -89,7 +89,7 @@ export const AnalysisGameList: React.FC<AnalysisGameListProps> = ({
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})
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}
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}),
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[selectedGameElement, openElement]
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[selectedGameElement, openElement])
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useEffect(() => {
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setLoadingIndex(null)

src/components/Home/AboutMaia.tsx

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@@ -173,7 +173,8 @@ export const AboutMaia = () => {
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We tested each Maia on 9 sets of 500,000 positions that arose
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in real human games, one for each rating level between 1100
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and 1900. Every Maia made a prediction for every position, and
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we measured its resulting move-matching accuracy on each set.{' '}
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we measured its resulting move-matching accuracy on each
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set.{' '}
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</p>
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<p>
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Each Maia captures human style at its targeted skill level.

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