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chore: reduce requirement to 5% winrate gain
1 parent fdeaaf4 commit eabb7d4

2 files changed

Lines changed: 2 additions & 2 deletions

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src/constants/analysis.ts

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@
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export const MOVE_CLASSIFICATION_THRESHOLDS = {
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BLUNDER_THRESHOLD: 0.1,
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INACCURACY_THRESHOLD: 0.05,
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EXCELLENT_WINRATE_ADVANTAGE_THRESHOLD: 0.1,
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EXCELLENT_WINRATE_ADVANTAGE_THRESHOLD: 0.05,
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MAIA_UNLIKELY_THRESHOLD: 0.1,
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GOOD_THRESHOLD: -0.05,
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} as const

src/types/base/tree.ts

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -339,7 +339,7 @@ export class GameNode {
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currentMoveWinrate !== undefined &&
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weightedAverageWinrate !== null
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) {
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// Check if current move is at least 10% higher than weighted average
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// Check if current move is at least x% higher than weighted average
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excellent =
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currentMoveWinrate >=
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weightedAverageWinrate +

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