From b2c2b1531643bef385394615c3a8a7bd25802f2b Mon Sep 17 00:00:00 2001 From: Ashton Anderson Date: Sat, 28 Mar 2026 13:30:25 -0400 Subject: [PATCH] fix: keep Edge analysis selects on dark surfaces --- src/components/Analysis/BroadcastGameList.tsx | 2 +- src/components/Analysis/ConfigureAnalysis.tsx | 8 ++------ src/components/Analysis/Highlight.tsx | 4 ++-- src/components/Common/GameInfo.tsx | 2 +- src/components/Common/PlaySetupModal.tsx | 4 ++-- src/components/Openings/OpeningSelectionModal.tsx | 4 ++-- src/styles/tailwind.css | 14 +++++++++----- 7 files changed, 19 insertions(+), 19 deletions(-) diff --git a/src/components/Analysis/BroadcastGameList.tsx b/src/components/Analysis/BroadcastGameList.tsx index 66301194..e9167917 100644 --- a/src/components/Analysis/BroadcastGameList.tsx +++ b/src/components/Analysis/BroadcastGameList.tsx @@ -96,7 +96,7 @@ export const BroadcastGameList: React.FC = ({ id="round-selector" value={selectedRoundId} onChange={(e) => handleRoundChange(e.target.value)} - className="w-full rounded-md border border-glass-border bg-glass px-2 py-1 text-xs text-white/90 backdrop-blur-sm focus:outline-none focus:ring-1 focus:ring-human-4" + className="edge-dark-select w-full rounded-md border border-glass-border bg-glass px-2 py-1 text-xs text-white/90 backdrop-blur-sm focus:outline-none focus:ring-1 focus:ring-human-4" > {broadcastController.currentBroadcast.rounds.map((round) => (