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Co-authored-by: Leonardo Bishop <13875753+LMBishop@users.noreply.github.com> Signed-off-by: Holly <25277367+Thatsmusic99@users.noreply.github.com>
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_collections/_news/2025-06-24-year-in-review-2025.md

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@@ -75,8 +75,8 @@ the individual teams that pulled everything together. Some teams focused on proj
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on more lighthearted games that were quirky and fun, and others created some incredibly impressive AI projects, given
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only 24 hours was provided to work on each team's project. However, there were two projects that were special in their own
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ways, of which were ThatsAwkward and none other than FLOORPLAN. ThatsAwkward was a project entirely built by conversion
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students, who learned absolutely*everything* (Git, APIs, Flask, etc.) within the 24 hours, and produced an incredible
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project that defied expectations. And of course, there's also FLOORPLAN, of which won the inaugural birmingHack and
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students, who learned absolutely *everything* (Git, APIs, Flask, etc.) within the 24 hours, and produced an incredible
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project that defied expectations. And of course, there's also FLOORPLAN, which won the inaugural birmingHack and
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additionally Majestic's category for the "Surprise Us!" category. They also let us know that they got published in the
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[SIGBOVIK proceedings](https://sigbovik.org/2025/proceedings.pdf) for 2025 with FLOORPLAN!
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