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In Godot top left Debug > Customize Run Instances... > Main Run Args there are custom defined arguments you can use.
Window Position and Size Args
top_left
top_right
bottom_left
bottom_right
middle_left
middle_right
middle_top
middle_bottom
These arguments manipulate the windows position and size which is great when running multiple client windows when debugging multiplayer. For example Client A window would use "middle_left" and Client B window would use "middle_right".