|
| 1 | +#!/usr/bin/env bash |
| 2 | +# |
| 3 | +# Build script for compiling Generals/Zero Hour on Linux using Docker |
| 4 | +# |
| 5 | +# This script builds Windows executables using a Docker container with Wine and VC6. |
| 6 | +# The resulting binaries can be run on Linux using Wine or on Windows natively. |
| 7 | +# |
| 8 | +# Usage: |
| 9 | +# ./scripts/docker-build.sh # Full build (both games) |
| 10 | +# ./scripts/docker-build.sh --game zh # Build Zero Hour only |
| 11 | +# ./scripts/docker-build.sh --game generals # Build Generals only |
| 12 | +# ./scripts/docker-build.sh --target generalszh # Build specific target |
| 13 | +# ./scripts/docker-build.sh --clean # Clean build directory |
| 14 | +# ./scripts/docker-build.sh --interactive # Enter container shell |
| 15 | +# |
| 16 | + |
| 17 | +set -euo pipefail |
| 18 | + |
| 19 | +SCRIPT_DIR="$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" &>/dev/null && pwd)" |
| 20 | +PROJECT_DIR="$(dirname "$SCRIPT_DIR")" |
| 21 | +BUILD_DIR="$PROJECT_DIR/build/docker" |
| 22 | + |
| 23 | +# Colors for output |
| 24 | +RED='\033[0;31m' |
| 25 | +GREEN='\033[0;32m' |
| 26 | +YELLOW='\033[1;33m' |
| 27 | +BLUE='\033[0;34m' |
| 28 | +NC='\033[0m' # No Color |
| 29 | + |
| 30 | +print_header() { |
| 31 | + echo -e "${BLUE}======================================${NC}" |
| 32 | + echo -e "${BLUE} Generals Game Code - Linux Builder${NC}" |
| 33 | + echo -e "${BLUE}======================================${NC}" |
| 34 | + echo "" |
| 35 | +} |
| 36 | + |
| 37 | +print_success() { |
| 38 | + echo -e "${GREEN}[SUCCESS]${NC} $1" |
| 39 | +} |
| 40 | + |
| 41 | +print_warning() { |
| 42 | + echo -e "${YELLOW}[WARNING]${NC} $1" |
| 43 | +} |
| 44 | + |
| 45 | +print_error() { |
| 46 | + echo -e "${RED}[ERROR]${NC} $1" |
| 47 | +} |
| 48 | + |
| 49 | +print_info() { |
| 50 | + echo -e "${BLUE}[INFO]${NC} $1" |
| 51 | +} |
| 52 | + |
| 53 | +usage() { |
| 54 | + cat <<EOF |
| 55 | +Usage: $(basename "$0") [OPTIONS] [TARGET...] |
| 56 | +
|
| 57 | +Build Generals/Zero Hour on Linux using Docker (produces Windows executables). |
| 58 | +
|
| 59 | +Options: |
| 60 | + -h, --help Show this help message |
| 61 | + -g, --game GAME Build specific game: 'zh' (Zero Hour), 'generals', or 'all' (default: all) |
| 62 | + -t, --target TARGET Build specific CMake target (e.g., generalszh, WorldBuilderZH) |
| 63 | + -c, --clean Clean build directory before building |
| 64 | + -i, --interactive Enter container shell for debugging |
| 65 | + --cmake Force CMake reconfiguration |
| 66 | + -j, --jobs N Number of parallel jobs (passed to ninja) |
| 67 | +
|
| 68 | +Examples: |
| 69 | + $(basename "$0") # Build everything |
| 70 | + $(basename "$0") --game zh # Build Zero Hour only |
| 71 | + $(basename "$0") --target generalszh # Build Zero Hour executable only |
| 72 | + $(basename "$0") --clean --game all # Clean and rebuild everything |
| 73 | + $(basename "$0") --interactive # Enter container for debugging |
| 74 | +
|
| 75 | +Output: |
| 76 | + Build artifacts are placed in: $BUILD_DIR/ |
| 77 | +
|
| 78 | + Zero Hour executables: |
| 79 | + - generalszh.exe (Main game) |
| 80 | + - WorldBuilderZH.exe (Map editor) |
| 81 | + - W3DViewZH.exe (3D model viewer) |
| 82 | +
|
| 83 | + Generals executables: |
| 84 | + - generalsv.exe (Main game) |
| 85 | + - WorldBuilderV.exe (Map editor) |
| 86 | + - W3DViewV.exe (3D model viewer) |
| 87 | +
|
| 88 | +Running the game: |
| 89 | + After building, you can run the game with Wine: |
| 90 | + wine $BUILD_DIR/GeneralsMD/generalszh.exe |
| 91 | +
|
| 92 | + Note: You need the original game data files installed. |
| 93 | +EOF |
| 94 | +} |
| 95 | + |
| 96 | +check_dependencies() { |
| 97 | + print_info "Checking dependencies..." |
| 98 | + |
| 99 | + if ! command -v docker &>/dev/null; then |
| 100 | + print_error "Docker is not installed. Please install Docker first." |
| 101 | + echo " See: https://docs.docker.com/engine/install/" |
| 102 | + exit 1 |
| 103 | + fi |
| 104 | + |
| 105 | + if ! docker info &>/dev/null; then |
| 106 | + print_error "Docker daemon is not running or you don't have permission." |
| 107 | + echo " Try: sudo systemctl start docker" |
| 108 | + echo " Or add your user to the docker group: sudo usermod -aG docker \$USER" |
| 109 | + exit 1 |
| 110 | + fi |
| 111 | + |
| 112 | + print_success "All dependencies satisfied" |
| 113 | +} |
| 114 | + |
| 115 | +build_docker_image() { |
| 116 | + print_info "Building Docker image (this may take a while on first run)..." |
| 117 | + |
| 118 | + docker build \ |
| 119 | + --build-arg UID="$(id -u)" \ |
| 120 | + --build-arg GID="$(id -g)" \ |
| 121 | + "$PROJECT_DIR/resources/dockerbuild" \ |
| 122 | + -t zerohour-build \ |
| 123 | + || { |
| 124 | + print_error "Failed to build Docker image" |
| 125 | + exit 1 |
| 126 | + } |
| 127 | + |
| 128 | + print_success "Docker image ready" |
| 129 | +} |
| 130 | + |
| 131 | +run_build() { |
| 132 | + local force_cmake="$1" |
| 133 | + local target="$2" |
| 134 | + local interactive="$3" |
| 135 | + |
| 136 | + local docker_flags="" |
| 137 | + if [[ "$interactive" == "true" ]]; then |
| 138 | + docker_flags="-it --entrypoint bash" |
| 139 | + fi |
| 140 | + |
| 141 | + print_info "Starting build..." |
| 142 | + if [[ -n "$target" ]]; then |
| 143 | + print_info "Target: $target" |
| 144 | + fi |
| 145 | + |
| 146 | + # shellcheck disable=SC2086 |
| 147 | + docker run \ |
| 148 | + -u "$(id -u):$(id -g)" \ |
| 149 | + -e MAKE_TARGET="$target" \ |
| 150 | + -e FORCE_CMAKE="$force_cmake" \ |
| 151 | + -v "$PROJECT_DIR:/build/cnc" \ |
| 152 | + --rm \ |
| 153 | + $docker_flags \ |
| 154 | + zerohour-build \ |
| 155 | + || { |
| 156 | + print_error "Build failed" |
| 157 | + exit 1 |
| 158 | + } |
| 159 | + |
| 160 | + if [[ "$interactive" != "true" ]]; then |
| 161 | + print_success "Build completed" |
| 162 | + fi |
| 163 | +} |
| 164 | + |
| 165 | +clean_build() { |
| 166 | + print_info "Cleaning build directory..." |
| 167 | + rm -rf "$BUILD_DIR" |
| 168 | + print_success "Build directory cleaned" |
| 169 | +} |
| 170 | + |
| 171 | +list_outputs() { |
| 172 | + echo "" |
| 173 | + print_info "Build outputs:" |
| 174 | + echo "" |
| 175 | + |
| 176 | + if [[ -d "$BUILD_DIR/GeneralsMD" ]]; then |
| 177 | + echo "Zero Hour (GeneralsMD):" |
| 178 | + find "$BUILD_DIR/GeneralsMD" -maxdepth 1 -name "*.exe" -printf " %f (%s bytes)\n" 2>/dev/null || true |
| 179 | + fi |
| 180 | + |
| 181 | + if [[ -d "$BUILD_DIR/Generals" ]]; then |
| 182 | + echo "" |
| 183 | + echo "Generals:" |
| 184 | + find "$BUILD_DIR/Generals" -maxdepth 1 -name "*.exe" -printf " %f (%s bytes)\n" 2>/dev/null || true |
| 185 | + fi |
| 186 | +} |
| 187 | + |
| 188 | +# Parse arguments |
| 189 | +GAME="all" |
| 190 | +TARGET="" |
| 191 | +CLEAN=false |
| 192 | +INTERACTIVE=false |
| 193 | +FORCE_CMAKE=false |
| 194 | + |
| 195 | +while [[ $# -gt 0 ]]; do |
| 196 | + case "$1" in |
| 197 | + -h|--help) |
| 198 | + usage |
| 199 | + exit 0 |
| 200 | + ;; |
| 201 | + -g|--game) |
| 202 | + GAME="$2" |
| 203 | + shift 2 |
| 204 | + ;; |
| 205 | + -t|--target) |
| 206 | + TARGET="$2" |
| 207 | + shift 2 |
| 208 | + ;; |
| 209 | + -c|--clean) |
| 210 | + CLEAN=true |
| 211 | + shift |
| 212 | + ;; |
| 213 | + -i|--interactive) |
| 214 | + INTERACTIVE=true |
| 215 | + shift |
| 216 | + ;; |
| 217 | + --cmake) |
| 218 | + FORCE_CMAKE=true |
| 219 | + shift |
| 220 | + ;; |
| 221 | + -j|--jobs) |
| 222 | + # Jobs are handled by ninja in the container |
| 223 | + shift 2 |
| 224 | + ;; |
| 225 | + -*) |
| 226 | + print_error "Unknown option: $1" |
| 227 | + usage |
| 228 | + exit 1 |
| 229 | + ;; |
| 230 | + *) |
| 231 | + # Positional argument treated as target |
| 232 | + TARGET="$TARGET $1" |
| 233 | + shift |
| 234 | + ;; |
| 235 | + esac |
| 236 | +done |
| 237 | + |
| 238 | +# Set target based on game selection |
| 239 | +if [[ -z "$TARGET" ]]; then |
| 240 | + case "$GAME" in |
| 241 | + zh|zerohour) |
| 242 | + TARGET="generalszh generalszh_tools" |
| 243 | + ;; |
| 244 | + generals) |
| 245 | + TARGET="generalsv generalsv_tools" |
| 246 | + ;; |
| 247 | + all) |
| 248 | + TARGET="" # Build all |
| 249 | + ;; |
| 250 | + *) |
| 251 | + print_error "Unknown game: $GAME (use 'zh', 'generals', or 'all')" |
| 252 | + exit 1 |
| 253 | + ;; |
| 254 | + esac |
| 255 | +fi |
| 256 | + |
| 257 | +# Main execution |
| 258 | +print_header |
| 259 | +check_dependencies |
| 260 | + |
| 261 | +if [[ "$CLEAN" == "true" ]]; then |
| 262 | + clean_build |
| 263 | +fi |
| 264 | + |
| 265 | +build_docker_image |
| 266 | +run_build "$FORCE_CMAKE" "$TARGET" "$INTERACTIVE" |
| 267 | + |
| 268 | +if [[ "$INTERACTIVE" != "true" ]]; then |
| 269 | + list_outputs |
| 270 | + |
| 271 | + echo "" |
| 272 | + print_info "To run the game with Wine:" |
| 273 | + echo " wine $BUILD_DIR/GeneralsMD/generalszh.exe" |
| 274 | +fi |
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