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* Setting tilemap tiles now leverages TileChangeData introduced in unity 2021.2 to reduce excessive tilemap API calls ([0f77e30](https://github.com/Cammin/LDtkToUnity/commit/0f77e3037299053e5416ec7019d313bead921e0d))
* Fixed a null ref when trying to draw entity ref array or points array when the array was empty ([a023dda](https://github.com/Cammin/LDtkToUnity/commit/a023dda3ed0bb7884a31e484a4f9ad2b9eed2341))
* Added a new ScaleFactor field to LDtkComponentEntity which can be used to scale your entity in ways other than scaling the transform ([3d5f2d4](https://github.com/Cammin/LDtkToUnity/commit/3d5f2d4333928467947f453d51ade1684a78e43c))
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* Added a toggle option in the project importer inspector to disable scaling entity prefab instances if they were resized in LDtk ([8558ebb](https://github.com/Cammin/LDtkToUnity/commit/8558ebb99b7675bc47d2745bd31cae39b4a59870))
* Added new type checks for FieldDefinition among other small json data changes ([73040e5](https://github.com/Cammin/LDtkToUnity/commit/73040e579a1ac4c18d12229d2e8b83515052618d))
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* Added support to LDtkTableOfContents ScriptableObject to get fields, and also can access entity definition data from a toc entry ([1149747](https://github.com/Cammin/LDtkToUnity/commit/1149747d6d286a099078bcdad185e84ccec4d88e))
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* Point fields will now draw their Vector2 value in addition to the transform ([9582c59](https://github.com/Cammin/LDtkToUnity/commit/9582c59df613834ecd090f45da545ae2e0c22afa))
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* Refactored the fields system to have a secondary way to get field data from LDtkFields with GetField(). This is a requisite to support fields in LDtkTableOfContents ([e2fb42a](https://github.com/Cammin/LDtkToUnity/commit/e2fb42ab91b8332d3beb538940b6f95c67900711))
* Changed some fields so they are no longer static for more stable parallel import process ([ffeb4ef](https://github.com/Cammin/LDtkToUnity/commit/ffeb4ef981d2c361d113b78c9fa38dd48c068144))
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* Prevent potential infinite import loop (and polluted source control) due to the .ldtkc being written even if the contents don't change ([29fda78](https://github.com/Cammin/LDtkToUnity/commit/29fda78a2686faa9ed53fed166c924e77bb99aaa))
* Added a Size field for LDtkComponentEntity for getting an easy size in unity units. Relegated it's previous Size field into PxSize ([f4b3089](https://github.com/Cammin/LDtkToUnity/commit/f4b30890a5d0b9ecee1a235ba5b15c2869d53237))
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