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This one definitely broke OpenMW when we bumped our minimum CMake version past 3.5, but that meant that we already knew about it and already knew how to fix it and which platforms were affected.
# templated types used in OSG plugins and applications need to get the same type ID
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# based on investigation for https://gitlab.com/OpenMW/openmw/-/issues/8039 by the OpenMW team, this is believed to only be necessary for Clang on Linux
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# i.e. not for GCC anywhere, MSVC on Windows or for AppleClang on MacOS
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# it's possible that this is really required by the C++ spec for all platforms and we're just getting away with it everywhere else
# templated types used in OSG plugins and applications need to get the same type ID
28
+
# based on investigation for https://gitlab.com/OpenMW/openmw/-/issues/8039 by the OpenMW team, this is believed to only be necessary for Clang on Linux
29
+
# i.e. not for GCC anywhere, MSVC on Windows or for AppleClang on MacOS
30
+
# it's possible that this is really required by the C++ spec for all platforms and we're just getting away with it everywhere else
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