Skip to content

Commit af70936

Browse files
committed
Moved packer type definitions to subdirectory in module, updated README
1 parent a38684b commit af70936

10 files changed

Lines changed: 5 additions & 4 deletions

README.md

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -166,6 +166,7 @@ You can see examples of this in any of the application targets under `examples`.
166166
│ ├─[render] <- an example app demonstrating the renderer
167167
168168
├─[make] <- additional Make file utilities for the build system
169+
├─[packer] <- an asset packing app for bundling game assets in a pack file on build
169170
├─[scripts] <- additional scripts for the build system and user convenience
170171
├─[tests] <- a unit test app covering all of the engine's libraries
171172
├─[vendor] <- all third-party libraries used by the project

packer/main.cpp

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -17,10 +17,10 @@
1717

1818
#include <fstream>
1919

20-
#include "GenericFileDataPacker.h"
21-
#include "SceneDataPacker.h"
22-
#include "Texture2DDataPacker.h"
23-
#include "WavefrontDataPacker.h"
20+
#include "types/GenericFileDataPacker.h"
21+
#include "types/SceneDataPacker.h"
22+
#include "types/Texture2DDataPacker.h"
23+
#include "types/WavefrontDataPacker.h"
2424

2525
using Siege::PackFile;
2626

0 commit comments

Comments
 (0)