From e399ebf8f574bec8b07696970a7ef076cc93a575 Mon Sep 17 00:00:00 2001 From: Renato Filipe Vidal Santos <45150760+dracontes@users.noreply.github.com> Date: Mon, 29 Jun 2026 08:59:16 +0000 Subject: [PATCH 1/2] Add files via upload --- forge-gui/res/cardsfolder/a/abhorrent_oculus.txt | 4 ++-- forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt | 2 +- forge-gui/res/cardsfolder/s/scroll_of_fate.txt | 2 +- forge-gui/res/cardsfolder/s/soul_summons.txt | 2 +- forge-gui/res/cardsfolder/s/sultai_emissary.txt | 2 +- forge-gui/res/cardsfolder/t/temur_war_shaman.txt | 2 +- 6 files changed, 7 insertions(+), 7 deletions(-) diff --git a/forge-gui/res/cardsfolder/a/abhorrent_oculus.txt b/forge-gui/res/cardsfolder/a/abhorrent_oculus.txt index feb7d88e3d71..8315e97ef372 100644 --- a/forge-gui/res/cardsfolder/a/abhorrent_oculus.txt +++ b/forge-gui/res/cardsfolder/a/abhorrent_oculus.txt @@ -4,6 +4,6 @@ Types:Creature Eye PT:5/5 A:SP$ PermanentCreature | Cost$ 2 U ExileFromGrave<6/Card> K:Flying -T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDread | TriggerDescription$ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature, and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDread | TriggerDescription$ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) SVar:TrigDread:DB$ ManifestDread -Oracle:As an additional cost to cast this spell, exile six cards from your graveyard.\nFlying\nAt the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature, and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +Oracle:As an additional cost to cast this spell, exile six cards from your graveyard.\nFlying\nAt the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) diff --git a/forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt b/forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt index 52bfddb55be5..ac239cee81fb 100644 --- a/forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt +++ b/forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt @@ -3,7 +3,7 @@ ManaCost:2 U Types:Creature Human Monk PT:2/3 S:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Creature.YouCtrl+Other | PresentCompare$ EQ0 | Description$ CARDNAME can't be blocked as long as you control no other creatures. -T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it is a creature card.) +T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.) SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBExileTopCard SVar:DBExileTopCard:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | ExileFaceDown$ True | SubAbility$ DBManifest SVar:DBManifest:DB$ Manifest | Amount$ 2 | Defined$ Remembered | Shuffle$ True diff --git a/forge-gui/res/cardsfolder/s/scroll_of_fate.txt b/forge-gui/res/cardsfolder/s/scroll_of_fate.txt index 96592afe1703..4c298b49f899 100644 --- a/forge-gui/res/cardsfolder/s/scroll_of_fate.txt +++ b/forge-gui/res/cardsfolder/s/scroll_of_fate.txt @@ -1,5 +1,5 @@ Name:Scroll of Fate ManaCost:3 Types:Artifact -A:AB$ Manifest | Cost$ T | Choices$ Card.YouCtrl | ChoiceZone$ Hand | SpellDescription$ Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.) +A:AB$ Manifest | Cost$ T | Choices$ Card.YouCtrl | ChoiceZone$ Hand | SpellDescription$ Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Oracle:{T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) diff --git a/forge-gui/res/cardsfolder/s/soul_summons.txt b/forge-gui/res/cardsfolder/s/soul_summons.txt index 6a3025b9f16d..179d8df34377 100644 --- a/forge-gui/res/cardsfolder/s/soul_summons.txt +++ b/forge-gui/res/cardsfolder/s/soul_summons.txt @@ -1,5 +1,5 @@ Name:Soul Summons ManaCost:1 W Types:Sorcery -A:SP$ Manifest | SpellDescription$ Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.) +A:SP$ Manifest | SpellDescription$ Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Oracle:Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) diff --git a/forge-gui/res/cardsfolder/s/sultai_emissary.txt b/forge-gui/res/cardsfolder/s/sultai_emissary.txt index 803fdca52246..a699d95a9209 100644 --- a/forge-gui/res/cardsfolder/s/sultai_emissary.txt +++ b/forge-gui/res/cardsfolder/s/sultai_emissary.txt @@ -2,7 +2,7 @@ Name:Sultai Emissary ManaCost:1 B Types:Creature Zombie Warrior PT:1/1 -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it is a creature card.) +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) SVar:TrigManifest:DB$ Manifest SVar:SacMe:4 Oracle:When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) diff --git a/forge-gui/res/cardsfolder/t/temur_war_shaman.txt b/forge-gui/res/cardsfolder/t/temur_war_shaman.txt index 590fd61cc2a0..238ba87d94cf 100644 --- a/forge-gui/res/cardsfolder/t/temur_war_shaman.txt +++ b/forge-gui/res/cardsfolder/t/temur_war_shaman.txt @@ -2,7 +2,7 @@ Name:Temur War Shaman ManaCost:4 G G Types:Creature Human Shaman PT:4/5 -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it is a creature card.) +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it is a creature card.) SVar:TrigManifest:DB$ Manifest T:Mode$ TurnFaceUp | ValidCard$ Permanent.Creature+YouCtrl | Execute$ TrigFight | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever a permanent you control is turned face up, if it is a creature, you may have it fight target creature you don't control. SVar:TrigFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control From ce90d9dc7ee1a455891070f2cdd3926039b5afb7 Mon Sep 17 00:00:00 2001 From: Renato Filipe Vidal Santos <45150760+dracontes@users.noreply.github.com> Date: Mon, 29 Jun 2026 09:02:38 +0000 Subject: [PATCH 2/2] Update jeskai_infiltrator.txt --- forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt b/forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt index ac239cee81fb..8d50f18f8708 100644 --- a/forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt +++ b/forge-gui/res/cardsfolder/j/jeskai_infiltrator.txt @@ -3,7 +3,7 @@ ManaCost:2 U Types:Creature Human Monk PT:2/3 S:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Creature.YouCtrl+Other | PresentCompare$ EQ0 | Description$ CARDNAME can't be blocked as long as you control no other creatures. -T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.) +T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBExileTopCard SVar:DBExileTopCard:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | ExileFaceDown$ True | SubAbility$ DBManifest SVar:DBManifest:DB$ Manifest | Amount$ 2 | Defined$ Remembered | Shuffle$ True