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#36 Found another missing using statement as a result of removing implicit usings from tests. Note that this was causing the csc crash.
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CustomGeneratorTests/CustomGeneratorTests.csproj

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<PreserveCompilationContext>true</PreserveCompilationContext>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="GodotSharp.SourceGenerators" Version="2.2.1-231021-1714.Release" />
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<PackageReference Include="GodotSharp.SourceGenerators" Version="2.2.1-231021-1839.Release" />
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</ItemGroup>
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</Project>

Godot 4.0 Tests/Godot 4.0 Tests.csproj

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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="FluentAssertions" Version="6.12.0" />
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<PackageReference Include="GodotSharp.SourceGenerators" Version="2.2.1-231021-1714.Release" />
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<PackageReference Include="GodotSharp.SourceGenerators" Version="2.2.1-231021-1839.Release" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\CustomGeneratorTests\CustomGeneratorTests.csproj" OutputItemType="analyzer" />

SourceGenerators/OnImportExtensions/OnImportTemplate.sbncs

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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using Godot;

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