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fix remaining issues
1 parent 3e6c4eb commit 488eb2d

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Lines changed: 4 additions & 5 deletions

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Cesium3DTilesSelection/include/Cesium3DTilesSelection/Tileset.h

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@@ -482,11 +482,11 @@ class CESIUM3DTILESSELECTION_API Tileset final {
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TilesetOptions _options;
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// Holds computed distances, to avoid allocating them on the heap during tile
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// selection. Passed by reference into selectTiles().
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// selection.
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std::vector<double> _distances;
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// Holds the occlusion proxies of the children of a tile. Passed by reference
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// into selectTiles() to avoid per-frame allocation.
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// Holds the occlusion proxies of the children of a tile, to avoid
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// per-frame allocation.
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std::vector<const TileOcclusionRendererProxy*> _childOcclusionProxies;
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CesiumUtility::IntrusivePointer<TilesetContentManager>

Cesium3DTilesSelection/src/TilesetContentManager.h

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@@ -250,7 +250,7 @@ class TilesetContentManager
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CesiumAsync::Promise<void> _rootTileAvailablePromise;
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CesiumAsync::SharedFuture<void> _rootTileAvailableFuture;
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/// @brief Tracks tiles eligible for content eviction (LRU order).
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// Tracks tiles eligible for content eviction in LRU order.
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TileUnloadQueue _unloadQueue;
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std::vector<TileLoadRequester*> _requesters;

Cesium3DTilesSelection/src/TilesetSelection.cpp

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@@ -43,7 +43,6 @@ using namespace CesiumUtility;
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namespace Cesium3DTilesSelection {
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// Internal types used by selectTiles and traversal helpers.
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namespace {
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struct TraversalContext {

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