@@ -20,22 +20,7 @@ TextureAssetRenderer::~TextureAssetRenderer() {}
2020
2121void TextureAssetRenderer::render (TextureAsset* asset, HAL ::Texture::ptr target, HAL ::CommandList::ptr c)
2222{
23- // DEBUG: GREEN = render entered with valid source
24- {
25- RT ::SingleColor rt;
26- rt.GetColor () = target->texture_2d ().renderTarget ;
27- c->get_graphics ().set_rtv (rt, RTOptions::ClearAll, 0 , 0 , vec4 (0 , 1 , 0 , 1 ));
28- }
29-
3023 if (!asset->get_texture ()->texture_2d ()) return ;
31-
32- // DEBUG: BLUE = source texture is valid, proceeding with copy
33- {
34- RT ::SingleColor rt;
35- rt.GetColor () = target->texture_2d ().renderTarget ;
36- c->get_graphics ().set_rtv (rt, RTOptions::ClearAll, 0 , 0 , vec4 (0 , 0 , 1 , 1 ));
37- }
38-
3924 MipMapGenerator::get ().copy_texture_2d_slow (c->get_graphics (), target, asset->get_texture ()->texture_2d ());
4025 MipMapGenerator::get ().generate (c->get_compute (), target->texture_2d ());
4126}
@@ -85,13 +70,6 @@ void TextureAsset::update_preview(HAL::Texture::ptr preview)
8570
8671 auto list = (RenderSystem::get ().device ().get_frame_manager ().begin_frame ()->start_list (L" TextureAsset" ));
8772
88- // DEBUG: RED = update_preview entered, before render
89- {
90- RT ::SingleColor rt;
91- rt.GetColor () = preview->texture_2d ().renderTarget ;
92- list->get_graphics ().set_rtv (rt, RTOptions::ClearAll, 0 , 0 , vec4 (1 , 0 , 0 , 1 ));
93- }
94-
9573 TextureAssetRenderer::get ().render (this , preview, list);
9674 list->execute ();
9775 //
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