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0.4.0

UPDATE NOTES:

  • DEV_UPDATES.md added
  • Z axis
    • Z layering
  • Reworked item system
  • General optimization
  • Bug fixes
  • Modified global save state system
  • Remade player physics
    • Remade player collision
      • 2 Collision types
        • Double-Axis Collision
        • Triple-Axis Collision
  • Asset re-orgianization
    • rfl's storing level assets

0.4.1

UPDATE NOTES:

  • added a mods menu to the main menu, accessible in both modded builds, and developer builds.
  • added a new filetype (.RFM) for relocation failed mods.
  • started work on an new API for modding support and how to make mods.
  • fixed a bug where main menu music would restart after exiting either level editor or mod menu.
  • updated TODO.md
  • updated Bugs.md
  • added small framework testing for mods affecting gameplay.
  • added code to create a mods folder when starting the game if the build has mods support and the folder doesnt exist.
  • replaced all uses of FlxSquareButton with normal FlxButton since i made normal buttons square properly.
  • started trying to add startup dialouge to hud, file work in progress.
  • updated grammar on nightmare difficulty text.
  • started trying to fix the game freezing when opening notepad from crash screen

UPCOMING FEATURES AT TIME OF WRITING:

0.4.2:

  • Dialogue
  • Working saves
    • Items dissapearing from the level after saving and reloading if you already have them
  • Rework main menu
  • New inventory system
    • Save files expanded
  • Proper pause menu