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Bump Codex package to 0.6.1
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.codex/README.md

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@@ -12,7 +12,10 @@ Current package version:
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explicit publish operations.
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Current status:
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- The package version is `v0.6.0`.
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- The package version is `v0.6.1`.
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- `v0.6.1` hardens `$handoff` push routing, verifies the authenticated GitHub
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destination and repository permission in the same turn, and fails closed on
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policy denial without alternate-command retries.
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- `v0.6.0` adds verified CLI/desktop custom-role activation guidance, raw
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parent/child/hook evidence validation, V2 no-fork enforcement, and
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remote-aware fail-closed release checks.

.codex/VERSION

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0.6.0
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0.6.1

CHANGELOG.md

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# Changelog
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## v0.6.1 - 2026-07-16
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- Hardened `$handoff` push routing so existing-upstream branches use plain
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`git push`, while only branches without an upstream use
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`git push -u origin <branch>`.
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- Added same-turn GitHub account, destination, and repository-permission checks
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before handoff pushes, avoiding false authentication conclusions from
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network-restricted sandbox failures.
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- Scoped push escalation to `["git", "push"]` and made policy denials fail
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closed without alternate-command retries or workarounds.
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## v0.6.0 - 2026-07-12
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- Made `audit smoke-interactive` report an explicit skipped result instead of a

README.md

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@@ -4,7 +4,7 @@ Codex Game Studios turns a game repository into a Codex-native indie studio
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workflow: 49 declared role profiles, 77 repo-local skills, verification-first handoffs, and
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Godot-first production guidance for small teams building playable slices.
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Current package version: `0.6.0`.
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Current package version: `0.6.1`.
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This project is an unofficial Codex-native port of
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[Donchitos/Claude-Code-Game-Studios](https://github.com/Donchitos/Claude-Code-Game-Studios),
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## Current Status
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The current release line is `v0.6.0`. It includes:
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The current release line is `v0.6.1`. It includes:
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- Upstream-aware `$handoff` push routing: existing-upstream branches use plain
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`git push`, while only branches without an upstream set one through origin.
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- Same-turn GitHub authentication, destination, and repository-permission
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verification before a handoff push is attempted.
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- Scoped `git push` approval requests with fail-closed policy-denial handling
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and no alternate-command retries or workarounds.
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The `v0.6.0` release also includes:
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- Verified custom-role activation through `gpt-5.5` V1 and the experimental
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Sol V2 user workaround in both CLI and desktop, with `fork_turns: "none"`

production/test-evidence/latest.md

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# Latest Test Evidence
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Date: 2026-07-07
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Date: 2026-07-16
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Scope: CCGS closeout-boundary fix on top of role-agent delegation consent
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alignment.
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Scope: Codex Game Studios `v0.6.1` patch release for hardened `$handoff`
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push routing and approval handling.
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## Commands Run
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```bash
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python3 .codex/lib/validate_manifest.py
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python3 .codex/lib/validate_runtime.py --kind docs
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python3 .codex/lib/validate_runtime.py --kind skills
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python3 .codex/lib/validate_manifest.py
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python3 .codex/lib/validate_runtime.py --kind docs
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python3 .codex/lib/validate_runtime.py --kind skills
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./.codex/audit.sh all
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rg -n "Task subagent" AGENTS.md .codex/docs .agents/skills docs/COLLABORATIVE-DESIGN-PRINCIPLE.md "CCGS Skill Testing Framework/skills"
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rg -n -- "--review lean" .agents/skills/design-review/SKILL.md "CCGS Skill Testing Framework/skills/review/design-review.md"
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rg -n "(Next action:|Recommended Next Steps|closing widget|closeout|what next|next steps).*(Self-Check|registry scan|candidate discovery|readback|context gathering|validation summary)|(Self-Check|registry scan|candidate discovery|readback|context gathering|validation summary).*(Next action:|Recommended Next Steps|closing widget|closeout|what next|next steps)" .agents/skills AGENTS.md .codex/docs/session-continuity.md
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./.codex/release.sh check
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./.codex/audit.sh all --root /Users/yongatron/Development/Codex-Game-Studios
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git diff --check
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python3 .codex/lib/validate_manifest.py --root /Users/yongatron/Development/Codex-Game-Studios
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```
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## Result
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- Baseline `python3 .codex/lib/validate_manifest.py`: pass
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- Baseline `python3 .codex/lib/validate_runtime.py --kind docs`: pass
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- Baseline `python3 .codex/lib/validate_runtime.py --kind skills`: pass
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- Final `python3 .codex/lib/validate_manifest.py`: pass
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- Final `python3 .codex/lib/validate_runtime.py --kind docs`: pass
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- Final `python3 .codex/lib/validate_runtime.py --kind skills`: pass
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- `.codex/audit.sh all`: pass
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- `Task subagent` grep in active docs, skills, and specs: no matches
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- `--review lean` grep in `$design-review` and its spec: no matches
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- Closeout/internal-read-only phase grep: no matches
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- `release.sh check`: pass with no errors or warnings
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- `audit.sh all`: pass
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- manifest: pass
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- runtime: pass
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- skills: pass
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- agents: pass
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- hooks: pass
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- config: pass
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- coexistence: pass
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- smoke-headless: pass
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- `git diff --check`: pass
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- Standalone manifest validation: pass
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## Notes
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- Verification ran in `/Users/yongatron/Development/Codex-Game-Studios`.
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- Runtime files, skills, manifest, hooks, config, coexistence checks, and
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headless smoke validation passed for the closeout-boundary fix.
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- No release check, version bump, install, publish, commit, or push was run.
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- Release validation established the previous published baseline from origin's
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`codex-v0.6.0` tag and validated the installable diff for `v0.6.1`.
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- The release change is limited to the already-reviewed `$handoff` hardening,
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version metadata, release notes, README release summaries, and this evidence.

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