@@ -4,7 +4,7 @@ Codex Game Studios turns a game repository into a Codex-native indie studio
44workflow: 49 role agents, 77 repo-local skills, verification-first handoffs, and
55Godot-first production guidance for small teams building playable slices.
66
7- Current package version: ` 0.4.7 ` .
7+ Current package version: ` 0.5.0 ` .
88
99This project is an unofficial Codex-native port of
1010[ Donchitos/Claude-Code-Game-Studios] ( https://github.com/Donchitos/Claude-Code-Game-Studios ) ,
@@ -29,7 +29,21 @@ surfaces with Codex-native agents, skills, hooks, rules, and install behavior.
2929
3030## Current Status
3131
32- The current release line is ` v0.4.7 ` . It includes:
32+ The current release line is ` v0.5.0 ` . It includes:
33+
34+ - Strict root and nested ` .env* ` filesystem protection with validator coverage
35+ and documented template-name compatibility.
36+ - Fail-closed, manifest-owned install and uninstall behavior, including all 38
37+ test assets, conflict preflight, explicit backup-first replacement, and
38+ state-proven cleanup.
39+ - Transaction rollback, trust and activation reporting, backward-compatible
40+ uninstall dry-run parsing, and temporary-target integration coverage.
41+ - Codex-native skill QA across all 77 shipped skills without restoring
42+ unsupported Claude frontmatter or delegation vocabulary.
43+ - A canonical advisory path-rule router with user-visible runtime enforcement
44+ limitations.
45+
46+ The ` v0.4.7 ` release also includes:
3347
3448- A hard ` $resume-from-handoff ` selection boundary: focus arguments only bias
3549 ranking, multi-lane choices prefer structured input, single-lane choices wait
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