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Port the user-owned playtest focus contract from Codex Game Studios v0.4.4
(upstream commit ddb184c, 2026-07-09) into the OpenCode-native port.
- playtest-report/SKILL.md: Test Focus expanded to hypothesis/setup-build/
observation prompts/verdict-evidence; gap-statement guidance in Phase 2B;
follow-up playtest-focus routing in Phase 5
- session-continuity.md: new User-Owned Playtest Focus section; Pause
Procedure step 3 carries the preserved Playtest focus: brief
- AGENTS.md: playtest-focus sub-bullet in the closeout contract
- audit.sh: new run_playtest_focus validator (audit.sh playtest / all)
checking AGENTS.md, session-continuity.md, and playtest-report/SKILL.md
- VERSION 0.4.0 -> 0.4.1; CHANGELOG v0.4.1 entry; README badge, version
line, status bullet, and structure comment updated (also fixes stale
0.3.0 README badge)
Verification: audit.sh playtest, audit.sh all, and audit.sh release all
pass with 0 errors.
Copy file name to clipboardExpand all lines: .opencode/skills/playtest-report/SKILL.md
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-**Session Type**: [First time / Returning / Targeted test]
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## Test Focus
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[What specific features or flows were being tested]
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-**Hypothesis**: [What feeling, behavior, or evidence this playtest is probing]
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-**Setup/build**: [Build, commit, command, save state, or scenario if known]
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-**Observation prompts**:
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1.[Specific thing to watch for]
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2.[Specific thing to watch for]
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3.[Optional specific thing to watch for]
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4.[Optional specific thing to watch for]
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-**Verdict/evidence to return**: [User-owned pass/fail/needs-rethink verdict plus notes, screenshots, logs, or report path]
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## First Impressions (First 5 minutes)
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-**Understood the goal?**[Yes/No/Partially]
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Read the raw notes at the provided path. Cross-reference with existing design documents. Fill in the template above with structured findings. Flag any playtest observations that conflict with design intent.
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If the notes omit a specific hypothesis or focus, state that gap before
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analysis and ask for or infer only a provisional `Playtest focus:` from the
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notes. Do not route the user to another manual playtest without a concrete
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hypothesis, setup/build if known, 2-4 observation prompts, and the
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