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Fix bug where terrain objects could not be placed due to overly aggre… #2470

Fix bug where terrain objects could not be placed due to overly aggre…

Fix bug where terrain objects could not be placed due to overly aggre… #2470

Triggered via push May 4, 2026 00:17
Status Success
Total duration 1m 41s
Artifacts 1

build.yml

on: push
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8 warnings
build-editor
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3.1.0, actions/setup-dotnet@v3.0.3, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build-editor: src/TSMapEditor/UI/CursorActions/PasteTerrainCursorAction.cs#L47
Field 'PasteTerrainCursorAction.OriginalSmudgeInfo.SmudgeType' is never assigned to, and will always have its default value null
build-editor: src/TSMapEditor/Mutations/Classes/DrawConnectedTilesMutation.cs#L56
Field 'DrawConnectedTilesMutation.randomSeed' is never assigned to, and will always have its default value 0
build-editor: src/TSMapEditor/UI/Sidebar/TreeView.cs#L45
The event 'TreeView.HoveredItemChanged' is never used
build-editor: src/TSMapEditor/UI/CursorActions/PasteTerrainCursorAction.cs#L46
Field 'PasteTerrainCursorAction.OriginalSmudgeInfo.CellCoords' is never assigned to, and will always have its default value
build-editor: src/TSMapEditor/Config/Scripts/Add Map Reveal Trigger.cs#L39
Field 'AddMapRevealTrigger.error' is never assigned to, and will always have its default value null
build-editor: src/TSMapEditor/Models/MapFormat/VirtualFile.cs#L189
'VirtualFile.Dispose()' hides inherited member 'Stream.Dispose()'. Use the new keyword if hiding was intended.
build-editor: src/TSMapEditor/Rendering/GameClass.cs#L22
The using directive for 'System.Windows.Forms' appeared previously in this namespace

Artifacts

Produced during runtime
Name Size Digest
WorldAlteringEditor
7.24 MB
sha256:8a31d9db8f4eb1e633ca69fba055bb94cf292331c86e2255c10bc1585a9e47bd