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Clean up unused struct in PasteTerrainCursorAction
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src/TSMapEditor/UI/CursorActions/PasteTerrainCursorAction.cs

Lines changed: 0 additions & 8 deletions
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@@ -41,14 +41,6 @@ public OriginalOverlayInfo(Point2D cellCoords, OverlayType overlayType, int fram
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}
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}
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struct OriginalSmudgeInfo
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{
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public Point2D CellCoords;
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public SmudgeType SmudgeType;
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}
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private CopiedMapData copiedMapData;
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