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Added support for selecting BuildingType parameters for trigger actions through the BuildingType selection window
(TS+DTA) Added support for Vinifera's Layer= key for animations
Map lighting is now reinitialized when INI code applied through Tools -> Apply INI Code... modifies a building's lighting properties
Viewing references of a trigger now lists triggers that are linked to the active trigger
Viewing references of a trigger now shows a separate message if the trigger's actions reference the trigger itself
Pathfinding for the "Check Distance (Pathfinding)" cursor action has been optimized to run ~20-30x faster
Fixed a bug where overlay placed as "regular overlay" (not collections or connected overlays) could not be placed on top of existing overlay
Fixed a bug where line-painting-supporting placement actions did not always properly receive left mouse button input, leading to objects not getting placed in rare cases
Fixed crash on loading a map after using the "Activate Assign Mission Cursor Action" script
Fixed various incorrect TriggersWindow translation keys in reference English translation file