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228 lines (205 loc) · 4.6 KB
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#include <map>
#include <vector>
#include "faction.h"
#include "logging.h"
#include "stringtools.h"
namespace factions
{
std::vector<std::string> __names = { "Soviet", "Allied", "Yuri", "All/Sov" };
std::vector<std::string> __shortNames = { "sov", "all", "yur", "mix" };
std::vector<std::string> __letters = { "s", "a", "y", "m" };
/*!
*/
std::string name(Faction faction)
{
return __names[faction % count()];
}
/*!
*/
std::string shortName(Faction faction)
{
return __shortNames[faction % count()];
}
/*!
*/
std::string letter(Faction faction)
{
return __letters[faction % count()];
}
/*!
*/
Faction fromName(const std::string &name)
{
std::string lowered = stringtools::toLower(name);
if (lowered.contains("greece") || lowered.contains("turkey") || lowered.contains("england") || lowered.contains("spain") || lowered.contains("france") || lowered.contains("germany") || lowered.contains("america") || lowered.contains("korea") || lowered.contains("britain"))
{
return Allied;
}
else if (lowered.contains("ukraine") || lowered.contains("iraq") || lowered.contains("russia") || lowered.contains("cuba") || lowered.contains("libya"))
{
return Soviet;
}
else if (lowered.contains("yuri"))
{
return Yuri;
}
else
{
return UnknownFaction;
}
}
/*!
*/
SpecialFaction specialFactionFromName(const std::string &name)
{
static std::map<std::string, SpecialFaction> factions = {
{ "iraq", SpecialFaction::Iraq },
{ "britain", SpecialFaction::Britain },
{ "france", SpecialFaction::France },
{ "america", SpecialFaction::America },
{ "germany", SpecialFaction::Germany },
{ "korea", SpecialFaction::Korea },
{ "russia", SpecialFaction::Russia },
{ "cuba", SpecialFaction::Cuba },
{ "russia", SpecialFaction::Russia },
{ "libya", SpecialFaction::Libya }
};
std::string lowered = stringtools::toLower(name);
if (!factions.contains(lowered))
{
return SpecialFaction::UnknownSpecialFaction;
}
else
{
return factions[lowered];
}
}
/*!
*/
Faction fromShortName(const std::string &shortName)
{
auto it = std::find(__shortNames.begin(), __shortNames.end(), shortName);
if (it != __shortNames.end())
{
int index = static_cast<int>(std::distance(__shortNames.begin(), it));
return toFaction(index);
}
return UnknownFaction;
}
Setup fromFactions(Faction faction1, Faction faction2)
{
if (faction1 == Soviet)
{
switch (faction2)
{
case Allied:
return SvA;
case Soviet:
return SvS;
case Yuri:
return SvY;
default:
Log::fatal() << "Unknown faction setup.";
return UnknownSetup;
}
}
else if (faction1 == Allied)
{
switch (faction2)
{
case Allied:
return factions::AvA;
case Soviet:
return AvS;
case Yuri:
return AvY;
default:
Log::fatal() << "Unknown faction setup.";
return UnknownSetup;
}
}
else if (faction1 == factions::Yuri)
{
switch (faction2)
{
case Allied:
return YvA;
case factions::Soviet:
return YvS;
case factions::Yuri:
return YvY;
default:
Log::fatal() << "Unknown faction setup.";
return UnknownSetup;
}
}
Log::fatal() << "Unknown faction setup.";
return UnknownSetup;
}
std::string toString(Setup setup)
{
switch(setup)
{
case AvA:
return "AvA";
case AvS:
return "AvS";
case SvA:
return "SvA";
case SvS:
return "SvS";
case YvA:
return "YvA";
case YvS:
return "YvS";
case AvY:
return "AvY";
case SvY:
return "SvY";
case YvY:
return "YvY";
default:
return "???";
}
}
Faction firstFaction(Setup setup)
{
switch(setup)
{
case AvA:
case AvS:
case AvY:
return Allied;
case SvA:
case SvY:
case SvS:
return Soviet;
case YvA:
case YvS:
case YvY:
return Yuri;
default:
return UnknownFaction;
}
}
Faction secondFaction(Setup setup)
{
switch(setup)
{
case AvA:
case SvA:
case YvA:
return Allied;
case AvS:
case SvS:
case YvS:
return Soviet;
case AvY:
case SvY:
case YvY:
return Yuri;
default:
return UnknownFaction;
}
}
} // namespace factions