You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I discovered a very annoying bug: infantry can move through trees right on the cell where the tree is. When the infantry of a specific team passes through the tile where the tree is, this cell remains passable for that team. But for other teams, this cell closes and becomes impassable. Moreover, even after the tree is destroyed, this empty tile remains impassable for the infantry of all other teams forever.
Of course, this can be used somewhere (I passed and closed the door behind me), but this is a serious bug that requires fixing.
I discovered a very annoying bug: infantry can move through trees right on the cell where the tree is. When the infantry of a specific team passes through the tile where the tree is, this cell remains passable for that team. But for other teams, this cell closes and becomes impassable. Moreover, even after the tree is destroyed, this empty tile remains impassable for the infantry of all other teams forever.
Of course, this can be used somewhere (I passed and closed the door behind me), but this is a serious bug that requires fixing.
Red.Alert.2.2025.09.30.-.16.54.26.03.mp4
Red.Alert.2.2025.09.30.-.16.55.15.04.mp4
Red.Alert.2.2025.09.30.-.17.16.13.06.mp4
I made a map where it is convenient to test this:
TREES BUG TEST.zip