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Updated Som Stats for RL cfg. Will also add a MM patch in my other mod to increase these stats.
the Size decreaseis because my MM patch isusing mass and cost as well, so doing it here would be better
HOWEVER, im considering making the slider start at the old spec, this way one can save money or spend to upgrade past *realistic*
Copy file name to clipboardExpand all lines: src/kOS/Module/kOSProcessor.cs
+3-3Lines changed: 3 additions & 3 deletions
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@@ -102,7 +102,7 @@ public string Tag
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publicfloatbaseModuleMass=0F;// this is the base mass added to a part for including the kOSProcessor, default to 0.
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[KSPField(isPersistant=false,guiName="kOS Disk Space",guiActive=false,guiActiveEditor=true,groupName=PAWGroup,groupDisplayName=PAWGroup),UI_FloatRange(scene=UI_Scene.Editor)]
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publicfloatdiskSpaceUI=1024f;//needed for the slider, Could convert from String back into float or int. but works better and feels natural to have as a float to begin with
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publicfloatdiskSpaceUI=2048f;//needed for the slider, Could convert from String back into float or int. but works better and feels natural to have as a float to begin with --> raised to 2048 to mimich Apollo
publicfloatdiskSpaceCostFactor=0.0244140625F;//implies approx 100funds for 4096bytes of diskSpace. SliderNote: would recommend a small increase to: 0.0484140625F
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publicfloatdiskSpaceCostFactor=0.0524140625F;//implies approx 100funds for 4096bytes of diskSpace. SliderNote: would recommend a small increase to: 0.0484140625F
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