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Add information on libnethost.lib
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CONTRIBUTING.md

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@@ -2,4 +2,4 @@ By default, the project will be built without any bindings to Paint.NET, if you
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This will build both a vendored version of [OpenRasterFileType](https://github.com/Zagna/openraster_pdn) and the dotnet bridge necessary for the rust side to be able to interface with Paint.NET.
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These C# projects will be located under `./shared` and by default require Paint.NET to be installed in `C:\Program Files\Paint.NET` (ie the default location for installation), you can change `<HintPath>` properties located in the project's `.csproj` if you would like to have them somewhere else. Please have have a dotnet 9 over higher installated as well.
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These C# projects will be located under `./shared` and by default require Paint.NET to be installed in `C:\Program Files\Paint.NET` (ie the default location for installation), you can change `<HintPath>` properties located in the project's `.csproj` if you would like to have them somewhere else. Please have have dotnet 9 or higher installated as well. You might also be required to move `libnethost.lib` to the project directory, it would be located inside the `C:\Program Files\dotnet\packs\packs\Microsoft.NETCore.App.Host.win-ARCHITECTURE\DOTNET_VERSION` folder or whetever else you have dotnet installed.

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